This “One Year Old in a Flash” birthday party by Stacey from Elle Belle Blog is just WAY too cute and creative – starting with the concept alone! The party is centered around featuring and capturing fun memories…GENIUS! And from clever invitations and a fabulous dessert table to fun photo booth props like paper mustaches and chalkboard word bubbles on sticks – these memories were definitely captured in style! Read on for lots more pics and all the party details, as told by Stacey… “Every parent says it… they grow up so fast! In just a year’s time, they go from snuggling and sleeping most of the day to toddling around the house, laughing, and calling out for ‘Ma Ma Ma.
’ The bittersweet thoughts about our last baby’s first birthday & the desire to capture this fun time in my little one’s life inspired the theme for Liv’s party: One Year Old in a Flash. Invitations are one of the best parts of party planning! They set the tone & get people excited about being a part of the celebration. Ginger of Beyond Design always delivers way beyond my expectations! I told her the party’s color palette, that it would be centered around photos, asked her to make the invites casual & fun, and I couldn’t be happier with the invitation & two inserts she designed! She made some really fun graphics we ended up using for other aspects of the party too, incorporated photos of Liv on the ‘film strip‘ band that went around the invite, and even put a little frame on the envelope for the photo stamps I ordered.
The first invitation insert told the guests we would be making a time capsule for Liv to open on her 18th birthday. Contributing to a time capsule is a great way out of town guests who can’t attend the party can join in the celebration, and the perfect opportunity to give a meaningful gift before they’re old enough to start asking for the latest Dora toy :) The second insert let everyone know there would be a photographer at the party to take pictures of them and their family… I was really excited about this photo aspect of the party… first birthdays are difficult to plan because although they’re in celebration of a one year old, it’s really mostly for the adults.
Mini photo sessions were a fun way to keep all the guests entertained… and who doesn’t need a family picture?! This is probably the best time to mention that all the pictures below were taken by the very talented Dawn of Elemental Image. She arrived early to the party to take pictures of the decor, mingled with the guests to get candid shots, did personal photo sessions with each of the families, took all the ‘must have’ shots – blowing out the candles, opening gifts etc.
– and put together a slide show of the edited images. She worked hard, got some amazing photos, and out guests raved about her! This is the first time I’ve hired a professional photographer for a party and I’m so glad I did! It was really nice to not have to worry about grabbing the camera at just the right moment; I knew she was getting great shots of all the important things, so I was able to just enjoy the party and our guests without having to be host AND photographer.
Figuring out what food to serve is my least favorite part of planning a party. BUT, I’ve found a way to make it fun for me… dessert tables! You know the amazing Amy Atlas right? Well, I don’t mean personally… unless you’re Martha or Oprah or Kelly Ripa… I mean you’ve seen her incredible work right? She designs and brings beautiful dessert tables to life. I drool over her blog on a regular basis and incorporated some of her ideas into the dessert table I put together.
There’s quite a bit to cover with this table, from the backdrop, the food, the serving dishes, the printed pieces, etc, so I’ll just give you the basics… I made the easy stuff: marshmallows, chocolate dipped Oreos, & white chocolate coated popcorn. I ordered the most adorable rose flavored mini macarons from Sparkles Kitchen. A local bakery made the white cupcakes with pink frosting, and the Hershey’s Raspberry Bliss wrappers were just the right color.
Neat rows of water bottles with custom labels, (by Beyond Designs), filled out the table. We didn’t just have desserts though… I also served fruit kabobs, deli wraps, and hummus with pitas. And lemonade… just because I love that serving jug! Next to the food, I set up a little station for the Time Capsule. It had the time capsule box itself, some stationary I printed using the really remarkable Ink Bloom product, & some pens so that people could write a little note to include in the time capsule if they had forgotten to bring one to the party, as well as a little card with some suggestions about what type of things you may want to include in your note (i.
e. predictions about the future, advise you would share with an 18yr old etc). Also in this area was the embroidered name blocks made by Childmade. You can’t see them in this picture, but there are wire picture holders attached to the top of the blocks which held 3 5×7 pictures of the birthday girl. The décor for the party was pretty simple. The Cottage Market made 12 glittery clothes pins for me in the colors of the party and included some twine which I strung between two 3M hooks along the stairway.
A picture from each month made for a sweet banner & a really neat way to see how much Liv had grown over the year! I also decorated with 17” round balloons… I loved the impact those big balloons made, but it took some work to find them! After lots of research and calling all the wrong places, I finally found Rick at Balloon Productions. He not only does awesome large scale productions, he also supplies the local car lots with… you guessed it, 17” round balloons! He was so nice and humored me my request for just the right shades of pink and teal balloons.
A 6’ kids table was covered with a roll of white paper, and I set crayons out so that the kiddos could draw a picture to include in the time capsule. This also doubled as a good spot for them to eat. The last little bit of decoration was to the birthday girl’s highchair. I made this little banner at the (certainly by now famous) scrapbook shop, Whim-So-Doodle. They have a workroom at the back of the shop where you can use their die cut machine and punches.
I saved a lot of money on this little project by using their tools. They even had that adorable ribbon for sale by the yard. It all cost me less than $7! Also pictured above is Liv’s cake eating garb, the party hat & bib I made from one of those reusable shopping bags they sell for a buck at TJ Maxx (more details to come) and the too cute for words ruffle butts Sherbet Baby made. I can’t decide if the dessert table or the photo sessions/props were my favorite part of this party! I set up a space for the photo sessions that was out of the way of the rest of the party.
To create the backdrop, I rented a pipe frame (it’s the pipe from the ‘pipe and drape’ that rental companies rent for use in creating walls/dividers in convention centers) and draped two lengths of white paper from a roll over it down to the floor. You can find the roll of paper at office supply stores; it’s what teachers use to cover those big bulletin boards they decorate for their classrooms.
I had almost as much fun making the props as everyone did playing with them! We had moustaches & mouths on sticks, chalkboard thought bubbles, empty picture frames & umbrellas. (In the collage above, guess who’s mommy is pregnant with a BOY?!) Just about half the guests were adults and the other half children, so two favors were in order. The kids took home a moustache or mouth on a stick with a favor tag Beyond Designs made that said ‘Thanks for a picture perfect first birthday – Liv.
’ For the parents, the tag was a mini Polaroid with the details for ordering a 5×7 print from their photo session on the Elemental Image website. I decorated little binder clips with stickers and ribbon to serve as picture holders. That’s all the highlights from Liv’s first birthday party… by this point, I would definitely be getting the ‘wrap it up’ sign from off stage as they try to play me off the stage with the music.
So this is me leaning into the mic as it disappears into the floor to say ‘Thank you to my patient husband for weighing in on every minute detail I brought to you, caring because I do, and being my favorite second set of eyes. Thank you also to my amazing photographer Dawn! Having these wonderful images to remember such a special celebration is a true gift. And to Ginger, for turning my collections of concepts into the sweetest printed materials & our best collaboration yet! I couldn’t have done it without you guys!’See Also: First Day Of School Activities For Preschool
An appliance has become the largest investments you will at any time make. Appliances are usually hefty purchases, and are 1 of your most critical elements of your home. You trust in appliances for everything from cooking to cleaning, and particularly thinking about the level of dollars you'll be placing forth for it, it only is sensible that you d need to you should definitely make the most reasonable acquire.
Household appliances is usually a expression which happens to be applied really commonly currently but what does it stand for? Dwelling appliances stand with the mechanical and electrical products and solutions which might be used in your house for your operating of a ordinary home.
Strange. Funny. Heartrending. "The more you think about it, the greater MOTHER 3 will become." — Shigesato Itoi MOTHER 3 is the long awaited sequel to EarthBound and the third (and final) entry in Shigesato Itoi's MOTHER franchise; it continues the tradition of weird and quirky writing and gameplay which features deft employment of Mood Whiplash in its artistic story. Like prior games, MOTHER 3 centers on a young boy with psychic powers and his friends — but in this game, the time and setting are vastly different, and the threat to humanity is much more earthly than it was long ago.
Unlike its two predecessors, MOTHER 3 shifts focus several times between the main protagonist, his family, and the people (and sometimes animals!) who will become his allies — and true to its slogan, its story is regarded as the darkest (and most emotional) of the three games while retaining all of the silly charm which endeared its fans to begin with.MOTHER 3 is notable for its long development cycle (approximately the length of the already-long production of the previous title), having been planned almost immediately after MOTHER 2 was released.
Details began to surface of MOTHER 3 as a Nintendo 64 title — as part of the now-failed Nintendo 64DD add-on — and was even given the tentative worldwide title EarthBound 64 before falling into Vaporware territory (its earliest development predated Duke Nukem Forever's, which didn't surpass its time in Development Hell until 2007). It was officially cancelled in 2000, although it resurfaced on the Game Boy Advance in 2006 — apparently due to renewed interest while MOTHER 1+2 was being worked on, but Nintendo has yet to release the game outside of Japan, despite vocal campaigns of support for an international release (Lucas eventually saw international recognition due to his inclusion in Super Smash Bros.
Brawl).Nintendo's refusal to release the game outside of Japan (as the GBA was all but dead in North America and Europe by the time it was released) led to drastic measures — which, in this case, means an English-language Fan Translation which took years to complete. As it stands, said translation is currently the only way to ever play the game in a language that is not Japanese. The translation can be found at its dedicated homepage.
For ease of reference, this unofficial translation is the primary source for tropes. This game provides examples of: open/close all folders A-G Abandoned Laboratory: The Chimera Laboratory. It only gets mildly creepy at first... then the Ultimate Chimera gets loose... Absurdly Spacious Sewer: The sewers under New Pork City, even if not as big a dungeon as in the previous game.
At least this time the characters don't have to walk through sewage. Abusive Parents: Old Man Wess constantly berates Duster, calls him "moron" more often than his real name, and it's strongly implied he's the reason Duster walks with a limp. When the party is hallucinating on Tanetane Island, Lucas gets a vision of his father threatening to beat him. It's fairly unlikely that this has actually happened to him in real life, but it's apparently something he's deeply afraid of.
A Boy and His X: Lucas and Boney, per the norm of the series. However, Boney is unique in that he sticks with Lucas throughout the entire adventure. Absurdly High Level Cap: You can reach level 99 if you want to, but to beat the game, you only need about half that. Absurdly Long Limousine: The game has a private limo that Porky uses to pick up Lucas and his gang to bring them to New Pork City. It's sized fairly appropriately on the outside, but on the inside.
.. Accidental Kiss: Mentioned in relation to a pair of recurring NPCs; they're a young couple who panics that they accidentally kissed during a blackout. Action Commands: If you keep pressing A in time with the beat of the background music, you score extra hits. There's even a drum enemy which can change the beat to throw you off. And sometimes, you'll hear music that sounds familiar at first but actually has an extra beat or two thrown in or taken out, again to throw you off.
Addressing the Player: Used in Chapter 1 (and 4) when asking for your name, and in the ending, when you the player wake up in the World of Mother 3 and all the characters thank you for guiding Lucas and saving their world. Adult Fear: Let's see here... Losing your mother, violently, and right in front of your eyes. Watching your father completely break down and hurt other people in a grief-driven rampage, only to be knocked out by the local warden.
The whole idea of Claus, a little boy, running away and never being found. While hallucinating, having everybody who loves and cares about you both physically hurting and viciously insulting you. Among them is your father, threatening to beat you. Being forced against your will fight against somebody you dearly love. Watching your children fight, one of them with the intent to kill. And finally, a child committing suicide in front of his family.
Aerith and Bob: Lucas, Claus, Flint, Duster... Kumatora? Hinawa? Of course, these are all the characters' default names that you can change if you're so inclined, anyway. After Action, Villain Analysis: Twice: When you defeat Porky, he seals himself away in the Absolutely Safe Capsule, never to escape for all of eternity. Dr. Andonuts then asks if it's wrong that he feels sympathy for him, and questions if maybe it's what he wanted after all.
Then, after the Post-Final Boss... You'll forgive your hasty brother, won't you? Age-Appropriate Angst: When Hinawa dies, everybody reacts differently. Lucas, her younger son, can't do anything but cry his little heart out at her grave. Claus, her older son, foolishly tries to avenge her, fails, and goes missing. Flint, her husband... breaks, then spends the next three years shut off from everybody and everything other than searching for Claus.
Alec, her elderly father, seems to be the least affected, though it's implied he's just putting up a face for the sake of coping. Three years later, Lucas, having gotten stronger and more mature over the course of the adventure, has to fight a brainwashed Claus and ultimately have him die in his arms. He still feels grief, but it's not crippling enough to prevent him from finishing his quest to save the world.
Age Cut: Used on Lucas in the beginning of Chapter 4. Alcohol Hic: Matt, a resident of Tazmily, seems to have this. We found out much later, though, that it was just an irregular case of the hiccups. All in a Row: Like the two games before it, but it's lampshaded early on by Thomas (a temporary party member): Thomas: "I'll follow behind you. What? What's so wrong with that? I happen to like following behind people!" All of the Other Reindeer: Interestingly, at the beginning of the game, this trope literally doesn't exist in-universe.
Everybody in Tazmily is friends with everybody else, and differences are respected and even embraced. After the Time Skip, however, this trope is in full effect against anybody in Tazmily not in ownership of a happy box. Always Check Behind the Chair: At the very beginning, if you run into Hinawa's chair, she will give you a recovery item. Also, there is a Magic Butterfly under the Pigmask's hat on Snowcap Mountain.
There's a box behind Wess's house that contains a Thunder Bomb. The best part is, it automatically refills whenever you go to the crossroads and back, even after the time skip. Always Identical Twins: It's... actually kinda hard to say if Lucas and Claus are identical or not. Based on what we know, they do at least look similar enough to confuse the two of them, except they have completely different hair colors.
Amazing Technicolor Battlefield: Like in EarthBound, every battle has a colorful moving background. Ambidextrous Sprite: Averted with the Return of Octobot enemies based on the Octobot from EarthBound. Their right-facing sprite shows off their shiny metal half, and their left-facing sprite shows their dingy metal half. Ambiguous Ending: See Gainax Ending below. Ambiguous Gender: The Magypsies. According to Alec, they have No Biological Sex.
Most of the game's animals (except the monkeys and Drago parents) also apply here. Ambiguous Innocence: Porky clearly seems to have some idea that what he's doing is wrong, but since he sees all of it as just one gigantic game that he'll do anything to win, exactly how wrong he sees it is pretty debatable. Ambiguous Time Period: Takes place on the Nowhere Islands, completely isolated from the broader world.
Suggested by Leder's story to be After the End very late in the game, although Porky never actually states the era in relation to the previous game - it could just as easily be Before the Beginning, taking place before recorded history in the MOTHER world. Amnesiac Sidekick: Done briefly with Duster. He gets better pretty fast. Amplified Animal Aptitude: Boney is extremely competent in battle, spends a good portion of Chapter 4 walking on two legs to fool guards into thinking he's a person (though it does wear him out some), and it's implied that he can understand human speech.
Good dog! Although, in Chapters 5 and 7, he doesn't bother donning an entire Pigmask outfit - yet somehow wearing just a mask manages to fool the real Pigmasks. Anachronism Stew: Despite being mostly mundane and human, technology and culture doesn't really match up well to any specific time or place. Totally justified after a certain late-game revelation. An Aesop: Several, some more subtle than others: Life, human or otherwise, isn't a toy.
Holding onto your past will destroy you, letting go of it makes you strong, but only if you learn from your mistakes instead of hiding from them. Humankind is a flawed, childish race. And Knowing Is Half the Battle: There are a few signs around the game that present you with very out-of-the-blue, but accurate, scientific facts about animals. Considering the series, its almost certainly in a self-aware manner.
And Now for Someone Completely Different: This trope is in effect with the game in general, as it is extremely different from its two predecessors both in its tone and methods of storytelling. You play through the prologue as young Lucas, then the next three chapters are played by three completely different characters before going through the rest of the game as Lucas again. Animal Motifs: Let's just say, you probably won't be too fond of pigs by the time you beat the game.
Animals Lack Attributes: Averted with the Agitated Boar enemies, who have a visible anus in their backsprites. Animated Armor: Duster and his gang come across these in Osohe Castle. Animate Inanimate Object: From living yams (baked or otherwise) to beans, musical instruments, bathroom signs, and animated suits of armor, sword and shield included! Anthropomorphic Zig-Zag: Boney pretends to be a human boy in Chapter 4 in order to sneak past some guards.
He does a good job at it, but since walking on two legs wears him out, he switches back before long. (This is almost certainly a reference to Mick and the Duncan Factory dog back in EarthBound Beginnings.) Anti-Magic: The Shield Snatcher. Anti Poop-Socking: Mostly done as reminder to save your game. If you play continuously without saving, Leder's bell will be heard and tell you to save and take a break.
It takes quite a while to trigger however, and if you save often it is most likely you wouldn't ever get this message. Apocalyptic Montage: During the ending, attempting to move around at the "END?" screen displays messages from the characters of the game, indicating they somehow survived. Anyone Can Die: Hinawa and Claus. Apathetic Citizens: Tazmily Village's residents, excluding the protagonists.
Apologetic Attacker: One of Salsa's skills is to "apologize profusely" to the enemy. This is a nod to one of Porky's totally useless actions when he's your party member in EarthBound. Other enemies sometimes waste their turns apologizing, such as Pigmasks. Incidentally, this is one of the first huge instances of foreshadowing to the fact that Porky is the main villain, besides the whole "pig" motif.
Apple of Discord: After the time skip, the people of Tazmily become more selfish and greedy to each other ever since currency was first introduced. Arab Oil Sheikh: Technically he isn't an example, but Fassad is clearly designed after these and has a very similar personality. Arbitrary Headcount Limit: See Mook Chivalry below. Arcade Sounds: New Pork City has a particularly noisy arcade in it. Arcadia: Tazmily Village.
Arc Number: The number 7. There are technically 7 characters that the player can control in battle in the game.note There are Duster's Almost 7 Thief Tools, the 7 Magypsies, 7 full-length Chapters, and the 7 Needles keeping the Dragon underneath the islands asleep. Arc Words: It first appears on a gravestone in Tazmily's Sunset Cemetery, but is later mimicked a notable number of times throughout the game.
"I leave the rest to you now." Armed Legs: Duster kicks to attack, using his crippled leg. It gives him the best physical attack in the party. Armies Are Evil: One interpretation to what the Pigmask Army has done. Arms Dealer: You meet some along the way, one of whom even admits to selling "dangerous things". Army of the Ages: Though, not neccessarily handpicking Powerful Warriors persay, Porky's Pigmask Army is mostly comprised of people he's pulled from various points in time who know of industrialized society, and bring it to the Nowhere Islands.
Arson, Murder, and Jaywalking: The battles in the tents of Saturn Valley will likely seem to play out this way: Pigmask Major attacked! Pigmask Major tried hitting Kumatora's joints! Frightbot (Beat)... told a story so scary you'll never go to the bathroom at night again! Artificial Limbs: By the bushelful, since this is a story filled to the brim with cyborgs. Art-Style Dissonance: Even more so than in EarthBound.
Ash Face: When Flint saves Fuel from being trapped in a Burning House, the two are covered in soot, and if you go into a hot spring while like this, the only thing that'll be left covered in soot are their faces. Also, in Chapter 5 When Lucas gets struck by lightning. Ascended Extra: Rope Snake, but you'll wish he was just an extra after Chapter 5. Ascended Glitch: After you get the Franklin Badge from a stealthily dressed Mr.
Saturn, he gets stuck in a wall. Itoi liked this glitch so much that he gave Saturn some dialogue. Ascend to a Higher Plane of Existence: Still hotly debated to this day. In the ending, through the Dark Dragon the impossible happens, and everyone is all together. Good, evil and neutral. Everyone is together, and happy. Glowing with a mystical purple aura of the dragon in a strange dark void. Even Lucas and Claus are reunited at least for the role-call.
Beyond this, though, absolutely nothing is shown of wherever the cast of characters may have ended up. Attack of the 50-Foot Whatever: The Porky Statue when you reach New Pork City, as it actually comes to life if you interact with it and attacks your party. Attack Reflector: The Franklin Badge. One of the few series to actually Deconstruct this trope, with horrifically tragic results. Also, the new Counter and PSI Counter moves exclusive to this game, they reflect half of Physical and PSI damage back at the attacker respectively.
As you learn more and more PSI and get stronger, more of the Bosses, especially in late game, will usually have this on at the start of battle to prevent you from cheesing them out with a lot of damage at the start. Autobots, Rock Out!: The fight against the Natural Killer Cyborg is accompanied by this impressive number. Potentially, any battle involving Kumatora, as an electric guitar riff plays whenever she lands a physical attack.
Auto-Revive: The Magypsy Mementos. Award-Bait Song: The Love Theme, especially its lyrical equivalent. Awful Truth: Leder's final role is to tell Lucas how his beloved home of Tazmily was always a fabrication; a fringe village on the edge of nothing, whose people had willingly brainwashed themselves to prevent another armageddon. This is why the villagers act so cruelly when Lucas mourns for any length of time; they have a very strong reaction to "bad" feelings.
Look at how they first tell Flint the bad news. And look at how Flint completely breaks down afterward. A Winner Is You: Played with and subverted. After pulling the final needle, the world appears to end and you get a simple "END?" screen. But, if you press on the D-Pad a little bit... Awakening the Sleeping Giant: The Dark Dragon. Awesome, but Impractical: The New Years' Eve Rocket, it brings an enemy down to only 1 HP.
The only downside is that every enemy you try to use this on that isn't the King Porky Statue will cause the item to be a Dud and fail. It's only effective on one enemy, otherwise it'd be a Game-Breaker. Awkwardly Placed Bathtub: Inside the flying limousine, and also inside the Chimera Lab and near the top of Thunder Tower - though the latter is at least partly justified due to it being in an awkwardly placed room full of toys.
Ax-Crazy: King P, aka Master Porky, aka Porky Minch. Back Stab: Lets you be on the giving or receiving end. Duster, quite awesomely, has the ability to sometimes flip enemies around and force them to endure one, even if they originally sneak-attacked you. Badass Adorable: Lucas is probably the last sweet little boy you'd want to get in a fight with.. Badass Boast: Out of universe, Itoi has said that after the N64 version was cancelled, he decided that instead of chasing after fancy graphics, the best course of action was to make a game that Nintendo couldn't.
Badass Normal: Duster's got no psychic powers to speak of, but he's got more than a few tricks up his sleeve. Same goes for Boney, he may not be Human but he's still the fastest in most battles and can still kick the butt of any Chimeras the party faces. Bad News, Irrelevant News: "The good news is, I found a Drago fang that will make a great weapon (even though we live in a society more or less free of violence).
The bad news is, I found it stuck in your wife's heart... The Bait: Dr. Andonuts suggests that Lucas use Boney as bait so that he can press the off-switch on the Ultimate Chimera's back. Boney is most definitely not amused by the idea. Bag of Sharing: Averted in all the MOTHER games, and this is no exception. Each member of your party has their own individual inventory space, while money is the only item being shared.
Although, this time around, key items like maps and the famous Pencil Eraser are kept in a Bag of Sharing, so as to not take up personal inventory space. Banana Peel: Used comically whenever you run over and slip on one. Even if you're driving at the time.Fassad, on the other hand, gets his just desserts in the end of Chapter 5 with one. Band Land: The attic of Club Titiboo is full of music-themed enemies and has a rather rockin' song.
Battle Theme Music: Every enemy has their own signature theme song. Even the Faceless Goons of the Pigmask Army have a different one depending on their rank. Bearer of Bad News: Bronson in Chapter One and Rope Snake in Chapter Five. Bear Trap: Where you first meet Kumatora, she's stuck in one of these. Kind of funny when you realize that her name translates to "bear tiger". Bedsheet Ghost: The Stinky and Friendly Ghosts in Osohe Castle.
Notably, the former had an appearance change from EarthBound - in that game, Stinky Ghosts were devilish-looking ghosts living in trash cans. Bee Bee Gun: The Honey Shower. It doesn't do too much damage, but it's still fun. And sometimes, a bear will follow up on the attack. Beef Gate: Not the usual "you'd better be leveled up" variety; instead, it's there to make sure you eat the funky 'shrooms.
Enforced further by the loss of everything in your inventory that isn't attached to you, thus preventing you from healing by an alternative method. Don't visit the Sunshine Forest in Chapter 4 unless your first goal for the chapter is to get Grated Yammonsters to grate you. Beehive Barrier: Lucas's PSI shields have this design. Berserk Button: Li'l Miss Marshmallow will not tolerate you touching her master's "Friend's Yo-yo".
Mister Passion will attack you for refusing to listen to his compositions. His Bonus Boss form, Lord Passion, will also get violent if you don't think his new hairdo looks great. Berserker Tears: Flint, after he gets the news that his wife is dead. During the Final Battle, when Masked Man wounds Flint with TWO PK Love Omegas, Lucas can then attack him out of rage for hurting his father. Beware the Nice Ones: Lucas.
Just because he's a sensitive little boy doesn't mean you should take him lightly. Bifauxnen: A little girl mistakes Kumatora for a boy at one point. Downplayed, since she was a kid, and this never happens at any other point. Big Bad: Porky, from EarthBound. Big Boo's Haunt: Osohe Castle, except the chapter boss. Big Damn Heroes: Lucas gets one at the end of Chapter 3, when he quits being a crybaby and becomes the main character.
He rides onscreen on top of the baby Drago's mother to take out a squad of Pigmasks and a tank. Then the D.C.M.C. show up during the Mecha-Porky fight to save the day, just like the Runaway Five in EarthBound. A Clayman gets one of these after the Almost-Mecha Lion fight in the Chimera Laboratory. Bigger on the Inside: The stretch limo. The NPC driving said limo actually lampshades this. Big "OMG!": "OH - MY - PORK!!" Bitch in Sheep's Clothing: Fassad pretends to be a friendly, generous peddler, when in actuality, he's a sadistic, murderous animal abuser.
Black Bead Eyes: Almost every character has these. Black Magician Girl: Kumatora. Black Screen of Death: At the end of the final battle. On-screen text is the only indication as to what's happening. Blatant Lies: Thunder Tower is named by a sign to be the Tower of Love and Peace. It is definitely anything but. Blinding Bangs: Porky's and Bateau's. Blind Obedience: Everyone other than the protagonists and their allies.
Block Puzzle: A rather endearing one in which you move the rocks with encouraging words. C'mon, rock, you can do it! Roll! Bluebird of Happiness/Instant Messenger Pigeon: The blue carrier pigeon in the beginning and ending credits of the game. Blush Sticker: On top of being part of the art style, everybody in the party gets very vivid blush stickers after kissing the oxygen machines. Body Horror: The Chimeras, as well as Fassad when he's reconstructed after falling off Thunder Tower.
Boisterous Weakling: The Mole Crickets as a species, but especially the one that tries to fight you. You end up humbling them all in the end. Boke and Tsukkomi Routine: Bud and Lou seem to be a parody of this. Bonding Over Missing Parents: Unused text shows that the party was going to have a conversation about this, since none of them have mothers, but it was removed for unknown reasons. See Dummied Out.
Bonus Boss: Lord Passion, Li'l Miss Marshmallow, and the King Statue. Strawberry Slime, the Ghost Knight, and Fish Roe Man as well, though they're more minibosses. Book Ends: The last shot of the credits is Hinawa releasing a blue pigeon, but the end screen plays with this even more by echoing the title screen, which would be the first thing the player saw. The Game starts with Lucas's family all living happily together before they're torn apart by the Pigmask army, with Hinawa's death, Claus's disappearance, and Flint all but abandoning Lucas to search for Claus, leaving Lucas and Boney alone.
During the Final Battle, the whole family is re-united at the Last Needle, even Hinawa through the means of appearing as a ghost to save Claus, only for them to be separated again for the final time, with Claus joining Hinawa in death. The First Battle of Mother 3 has Lucas and Claus fighting a Mole Cricket together. The Final Battle of the game also has them fighting, but this time it's against each other.
One that's even more meta: One of the final areas of the Empire Porky Building has the music from the title screen of EarthBound Beginnings. And to top it all off: The ending credits music contains the Eight Melodies from EarthBound Beginnings and EarthBound, as well as the MOTHER 3 Theme of Love. Boom Town: New Pork City. The entire populace of Tazmily moves there by the end of the game. Not to mention most to all attractions in the city are named after their founder and leader.
It basically exists to feed Porky's ego. Notably, it's not as big as it looks: there are only a small number of real buildings, but to make the city seem grander in scale, it is padded out with a lot of plywood cutouts of buildings, similar to what one might find on a film set. Speaking of their leader, he has his own statue to add on to the city. Watch out, though... Boss Banter: Per the tradition, Porky has a rather chilling conversation with the party during his fight.
Played with during the second Masked Man battle. He isn't talking, but somebody else sure is... Boss Bonanza: Chapter 8 only featured one small dungeon, the New Pork City Sewers, the Empire Porky Building and its basement, and bosses sprinkled throughout. First off is Miracle Fassad in the sewers. After him, there's a Bonus Boss, the King Statue, that can be fought in New Pork City itself. After completing the games to see if Lucas is worthy enough to meet Porky, the Natural Killer Cyborg is fought.
After a Call-Back to the previous two games, the Mecha-Porky bots are fought. Porky then reveals himself and sends Lucas, his party, and Flint to the basement, where there's a short stretch of enemies leading up to the Final Boss: Porky Minch himself. After beating him, the Post-Final Boss, the rematch with the Masked Man, is available. Boss Remix: Remixed and recurring motifs are used a lot during this game, and the bosses are no exception.
Probably the most noteworthy example is the eerie, agonizingly sad remix of the Love Theme during the final battle with the Masked Man. Boss Corridor: This is before the confrontation with Porky. Bottomless Bladder: Well, obviously you won't actually need to "go", but just like in EarthBound, there are bathrooms available that are simply always occupied. Parodied to the extreme with Porky's "All-You-Can-Pee Toilet Dungeon".
Bouncer: Neckbeard and Skinhead won't let a kid and some dog-like kid get into Club Titiboo that easily. Boyish Short Hair: Kumatora, as is appropriate to her personality. Weirdly enough, though, it's pink. Brainwashed: Everyone in Tazmily Village (except for Leder) was willingly brainwashed to prevent another collapse of society. Not to also mention how Tazmily is brainwashed by the Pigmask Army and how the Pigmask Army was brainwashed as well.
Braggart Boss: The Mole Cricket and The Squeekz. Bread and Circuses: Most people seem relatively pleased with the way society changes thanks to the Pigmasks. Several people express their concern for the fact that Lucas's family doesn't have a Happy Box. Bread, Eggs, Breaded Eggs: In the attic of Club Titiboo in Chapter 4, Lucas finds three presents lined up in a row. From left to right, they contain "some nice stuff", "some rice stuff", and "some nice rice stuff.
" Break the Cutie: Lucas. He goes through a lot of stuff throughout the game, culminating in the worst thing he has to do at the end. Breaking the Fourth Wall: Sparrows explain the gameplay mechanics in what they call "game speak," and early on in the game, a character addresses you directly, asking you to enter your name. There is also a character who is induced to be sick because you (the player) just won't let up on hitting A to advance the dialogue.
And let's not forget that imagining "something called a B button" is how you learn to dash. The player gets directly asked their name, and then told to forget that they were ever asked. You're asked again in a later chapter, having the asker being very nervous about breaking the Fourth Wall, and telling Lucas to be careful or he might inconvenience the player. Brick Joke: Flint's traveling doorknob.
Also Mike's "slightly unclean and not very tasty" cookies are mentioned again in Chapter 8. He even asks if you forgot about them. Broken Bridge: Parodied over and over again: There are ants under your feet. You might accidentally step on them, so please don't continue in that direction. Brown Note: The extremely distorted house theme remake that plays when you enter the Dur-T Cafe. Burger Fool: "Beauty and Tasty".
But Thou Must!: It doesn't really matter what option you pick in any choice; all that'll happen is you'll get a slight change in the dialogue, and sometimes be forced to answer again. An interesting variation occurs at the end of Chapter 4. If, somehow, you lose to O.J. in Stone-Sheet-Clippers, a man will come in and tell you to keep the noise down. O.J. won't remember his (winning) result, and you get to try again.
Special mention goes to the final choice of the game - choosing not to pull out the last needle results in Lucas doing it anyway, actively defying the player to do what he knows is right. There was even special Unused text that was supposed to show if you chose No, which was "No one can stop Lucas from pulling the needle. No one. Butt-Monkey: Duster just can't seem to catch a break, can he? By "No", I Mean "Yes": During the Mushroom Samba trip, when looking in one of the mailboxes, this text pops up: There's nothing inside.
..except for hundreds of rat corpses. Cain and Abel: Lucas and Claus. Not that they want to be. Call a Hit Point a "Smeerp": Psychic Points, or PP, take the place of standard MP to match with PSI being the series' equivalent of standard RPG magic. Also, critical hits are called "SMAAAASH!!" hits instead. Call-Back: The game starts off the same way Earthbound did, with a boy sleeping in his pajamas being woken up by loud Knocking on the door.
Also, the start of Chapter 4 mirrors Chapter 1's aforementioned Call Back, with Earthbound's iconic "Rise and Shine" music playing while Lucas wakes up in his pajamas at home. Except this time he has no Mom or Brother to wake him up by knocking on the door. The Magypsy Houses are nearly identical to the Shell Houses in Magicant in Mother 1. The Hall of Memories is one big Call-Back to the previous game.
The Runaway Five in Earthbound save Ness and Jeff from the Clumsy Robot by joining in the fray and fighting him, flipping his switch to de-activate him. The DCMC come to the rescue when Lucas and co. are fighting a Hopeless Boss Fight against the Porky Bots. When Ness got all the Melodies from the Sanctuaries, he has a flashback of when his parents were doting over him as a baby. In the Final Battle of the game, Lucas and Claus have a flashback to their parents watching over them as babies, which helps bring Claus back to his senses.
"Thank you for taking the time to read this sign. This sign loves you," is a Call Back to a mouse from EarthBound in Threed that said pretty much the same thing. The Mischievous Mole will sometimes waste its turn feeling homesick, which was a status effect exclusive to Ness. Camp Gay: Subverted with the Magypsies. Their personalities and physical appearances fit the camp trope like a sock, but according to Alec, none of them have genders.
They just act and dress that way because it's how they like to act and dress. Canine Companion: Good ol' Boney. Can't You Read the Sign?: There's a sign in the game telling you not to step in a bed of flowers. You have to stand on the flowers in order to read it. Carry a Big Stick: Lucas and Flint primarily use sticks as weapons. Lighter carries a 2x4 of wood everywhere (which you get to use as a weapon at one point).
Carrying the Weakness: Boa Transistors and Mecha-Turtles, both robotic enemies, have a chance at dropping the Saltwater Gun, which heavily damages robots. Sticky Slugs drop Saltwater Guns as well. Mobile Graves, which are weak to explosives, drop Running Bombs. The Mecha-Mole! is also weak to explosives, and occasionally drops Bombs when defeated. Catchphrase: "Tonda Gossa!", D.C.M.C.'s trademark greeting.
Celebrity Endorsement: The commercials advertising the game consisted of a post-gameplay interview with Japanese singer and actress Kou Shibasaki. Cerebus Syndrome: This game is this to the MOTHER series. Cessation of Existence: Believed to be what will happen to the entire world, and even the Dark Dragon itself, if the heartless Masked Man awakens it. Cheerful Child: Claus, at first. What happens to him afterwards is an entirely different story.
Chekhov's Gift: The Courage Badge Flint gives to Lucas (through Nippolyte) turns out to be the Franklin Badge. Chekhov's Gun: As early as Chapter 2, when you play as Duster with Wess in your party, you can see a needle stuck in the ground sparkling across the balcony overlooking the courtyard outside. Wess will only give a brief mention of a legend and then quickly dismiss it because "he's not looking for that".
That needle happens to be Aeolia's end of existence and one of the Seven Needles Lucas has to pull before the Masked Man does first, which could cause the entire world to cease to exist. Chekhov's Gunman: Leder. Also Hinawa, who saves Lucas and Kumatora in Chapter 7. Chest Monster: The Surprise Box. Children Are Innocent: Some are, at least... Classical Anti Hero: Pretty much everybody in the main party.
Hence why they work so well with one another. Climax Boss: The third Chapter Boss, the Pork Tank. It comes during a fast paced escape from the Pigmasks as they start to take over and comes right before the return of Lucas and the time skip. Clipped-Wing Angel: Played with during the battle with Porky. After defeating his Spider Mech, he seals himself away in the Absolutely Safe Capsule. You can't hurt him, but neither can he hurt you.
.. eventually allowing you to simply move on. Close-Knit Community: Tazmily Village, at first. Les Collaborateurs: When you explore the Empire Porky Building, you'll find a shell house belonging to the missing seventh Magypsy, Locria. From what can be gathered, Locria is incredibly likely to be the same person as Fassad. Collision Damage: The Ultimate Chimera. Simply brushing the thing will result in an immediate game over.
Combat Medic: Lucas provides all the healing and most of the support PSI, but he's also very strong physically and can unleash increasingly damaging PK Love. Comfort Food: Hinawa's fluffy omelets (Or whatever you put as your favorite food). Composite Character: The Tree enemies, which look like the Woodohs from the first game and explode like the BigWoodohs/Oaks from both. Conqueror from the Future: Possibly Inverted, as we're not told where the game takes place on the Mother timeline.
The Conspiracy: Both the Pork Army's real plans for the island, and the villagers true past. Continuity Cavalcade: There's a room near the end the Very Definitely Final Dungeon where you walk down a Long Corridor and the title music to EarthBound Beginnings plays as you walk along it. It then leads to a place that's basically a gallery for iconic objects from EarthBound, complete with a joyful rendition of Pollyanna.
Continuity Nod: Both of the previous games in the series are repeatedly referenced, most notably on the boat ride in New Pork City. Also, of course, the fact that the theater in New Pork City plays a film consisting of the important moments from EarthBound. There are also three residents of Tazmily who look like Jeff, Paula, and Picky. In the Chimera Laboratory, you can find the book "Overcoming Shyness" and, of course, the hilarious magazine excerpt from the $7,500 hovel in Onett.
One of the Saturns in Saturn Valley sells Strawberry Tofu (which was previously localized as Trout Yogurt). Porky's room in Thunder Tower has a few too. The Teddy Bears that were NPC party members in EarthBound ("You almost feel like it could take your place for you"), and a jukebox that plays the shop and hotel themes from EarthBound. And, on a sadder note: "Dad... I thought you said anything could come true, as long as we prayed from the bottom of our hearts?!" Conveniently an Orphan: Deconstructed heavily with Lucas.
Although he technically isn't an orphan since his dad is alive, he is still left all alone and it's not just for plot convenience. A more straight example would be Kumatora. Cool and Unusual Punishment: The Pigmasks resort to some... highly unorthodox means of coercion to make the Mr. Saturns say where the Needle is. Coolest Club Ever: Club Titiboo. Cool Helmet: Misdirecting names aside, the Masked Man's helmet is very cool.
Cool Shades: The Rock Lobster enemy has a pair that sorta resemble Kamina's shades. Cool Train: There's two trains to ride in Tazmily village; a regular red one and a special green one. What makes the green one so special? It allows you to experience the joy of riding a green train. Coordinated Clothes: Claus and Lucas, but with opposite coloration. Cornered Rattlesnake: Miracle Fassad starts out just like New Fassad.
Once you hit him enough, however, he shows that he's been holding back the entire game by revealing his incredibly powerful PSI skills. The Corruptible: Everyone except the main protagonists, their families, Lighter, Fuel, Nippolyte, Reggie, the DCMC, and Leder. Corrupt the Cutie: Claus. It was forced, but it counts. Cosmic Keystone: The Seven Needles. Cosmic Plaything: Pretty much everybody on the good side.
Lucas especially takes the brunt of this. Cosy Catastrophe: The residents of Tazmily Village are revealed to be this because they brainwashed themselves into forgetting that the rest of the world was destroyed and technology existed in order to live comfortable lives in ignorance of this fact. Covert Pervert: Possibly Lucas. There are two incidents where he deliberately walks into a place where a girl (or somebody who he thinks is a girl) is bathing/showering.
Cower Power: Fassad will do this sometimes in Chapter 3. Made more irritating by the fact that he's much stronger than the character being played. *Crack!* "Oh, My Back!": Alec will occasionally waste a turn "complaining about his lower back pain". Crapsaccharine World: Quite possibly the most outstanding example of this trope, and definitely one of the most subtle. Crapsack World: New Pork City, and the Nowhere Islands when you leave them.
Highways, concrete, steel, and technology have dominated the island, practically all of the local animals have been changed into robots or hideous chimeras, Tazmily has been abandoned after it was formed into a modern suburban-style town, and the familiar townsfolk of Tazmily have become distant from each other. Some are now jerks to Lucas and his party when they once were kind to them. In New Pork City, Porky rules with an iron fist.
Lights, noise, junk food, media propaganda, and other artificial distractions are the way of life, and nature does not exist outside of a polluted trash dump. Credits Montage: Every character and location you visit plays throughout the credits. Creepy Child: The Masked Man is about twelve. Played with in the case of Porky: He's physically thousands of years old, but still has the mental age of a child.
Creepy Cockroach: The giant roaches from EarthBound are back. Creepy Gas Station Attendant: In the middle of the desert, in a parking lot next to the road, there is a clearly extremely dilapidated and run-down building with cracked windows and worn-out paint. Inside, it is quite possibly the nastiest, filthiest restaurant of all time. The floors are extremely covered with dirt and mold, there's somehow still a ceiling fan, the walls are heavily cracked, all of the chairs (along with the pool table) are busted.
Even the jukebox has rotten anchovies inside it. There is one woman still "working" at this horrifically decaying "restaurant" (at least, standing behind the counter). There is also a built-in bathroom. "Don't run inside. You'll kick up the mold spores." Creepy Good: The Friendly Ghosts with Black Bead Eyes in Osohe Castle. Their comments are creepy, but they won't harm you. They even offer things for you to buy.
Critical Hit: The satisfying SMAAAASH!! attack. Crosshair Aware: The Natural Killer Cyborg's End of the Century Beam sets a crosshair over each characters' life meter. They're just for intimidation, though. Crossing the Desert: Salsa the monkey in Chapter 3. Cue the Rain: In Chapter 1, Ed says the only thing that can make things stranger is if it were to start raining. Guess what happens. Curb-Stomp Battle: Lucas's party vs.
the King Statue. Due to the way the fight works, one side will end up curb stomping the other; either the statue with its incredibly powerful attacks or the party with either PK Flash or a New Year's Eve bomb. Curtain Call: The game has a character roll at the very end right before the production credits, just like EarthBound. The title of the music track accompanying said character roll is named after this trope.
Cute Critters Act Childlike: Subverted by the Mr. Saturns. They're cute, innocent, playful, friendly, have a bizarre speaking syntax and their dialogue is even written in in a font resembling loopy, childish handwriting. Despite this, however, they are extremely intelligent and capable of building technology light years ahead of what humans can. Cutscene Incompetence: On more than one occasion, Lucas and his friends will find a Needle before the Masked Man and the Pigmasks — only for them to show up seconds later and spend elaborate several-minute-long sequences landing and setting things up, which is more than enough time for Lucas to pull the damn Needle.
Cut the Juice: The only way the Ultimate Chimera can be defeated is by pressing a button on its back. Cybernetics Eat Your Soul: Almost allnote of the "reconstructed" animals are made violent and murderous by their "enhancements". (Then again, so are the purely biological Chimera.) In addition, this isn't an unexpected side effect. The corker? After the experiments, knowing full goddamn well what the effects would be, Porky ordered reconstruction of Claus, resulting in his transformation into a virtually soulless killing machine who Porky can use to pull the Needles.
Cyborg: Various Chimeras, and eventually, Claus and Fassad. Daddy Had a Good Reason for Abandoning You: After Lucas loses his mother, followed shortly afterwards by his brother going missing, his dad Flint becomes extremely distant from him and spends almost all of his time away from home. What did he spend all that time doing? Either grieving at his wife's grave or searching for his missing son. Daddy's Girl: Hinawa seems to be close to her father, from what little we see.
Darker and Edgier: Considerably so compared to the first two games. This game was originally going to be even DARKER than the final version. The Dummied Out "nightmare" backgrounds show that some of these elements were in the GBA game for a part of its development, too. To name a few examples; you know how Ness from the previous game couldn't go far without having to call his mother for support, due to homesickness? Lucas can't, because his mother was violently killed in front of him when he was younger.
And Ness having a young, sweet sister? Lucas's twin brother essentially commits child suicide at the end of the game. Dark Reprise: The best songs from the first two games, and light reprises later. A minor-key version of the new party member theme plays when Fassad joins Salsa. A slower descending variation of the key item theme plays when the party finds an item they had hoped not to find - most prevalent with the Happy Boxes in Chapter 3.
Damage Over Time: Whenever a character receives damage or healing, their Life Meter rolls down or up to the new value over time (rather than instantly), and the rolling can be slowed down by Guarding in order to give your party more time to heal the wounded member. Side effects like Critical Existence Failure do not trigger based on the raw damage a character has received, but the value that's currently shown on their meter instead.
When a fight ends, the rolling stops, regardless of what value it was progressive toward. There's more traditional examples that exist as well, with status ailments like poison, which simply deal steady HP damage each turn (or while walking around the overworld). Days of Future Past: Justified since the past was brought to the Tazmily villagers. Dead Character Walking: Literally, since the characters walk one after another, they are still able to walk around, but their sprite looks excessively tired.
Also, you're prevented from running so long as any of your party members are downed, which, naturally, can be problematic if you're caught in the middle of a dungeon, surrounded by enemies and without a way of reviving them. Death Is a Slap on the Wrist: You go back to your last save point and the money you currently have in your inventory is halved. That's it. Not only is money not even a issue for the first three chapters, but it automatically goes into a bank, so you probably won't be carrying much of it around.
Death Mountain: Mt. Oriander is a whole mountain range with a high cliff side. Only Duster's wall staples can reach certain areas. Argilla Pass is located the base of the mountain range and the Drago Plateau is at the top. Death Seeker: Implied with Lucas, twice. First time is a little-known dialogue chain from "Mr. T" if you try to go down the train tunnel without first talking to Old Man Wess. It's very funny.
The second is during Chapter 6, when he sees his mother's ghost walking through a sunflower field. While he tearfully chases after her, in an act of desperation, he ends up pitching himself off a cliff trying to reach her. It's not funny at all. Debug Room: Only accessible with Codes, the Debug Room has many NPC's (even NPC's of formerly playable characters) that you can talk to to mess around with all the stuff in the game, albeit, with potentially game-breaking results.
You can manipulate your party to be whatever of the 7 playable characters you want, along with Guest Star Party Members, have up to 5 people in your party (though, if all 5 of those people are Playable characters, only the first 4 will show up in battle), start any chapter of the game and start at any point of each Chapter, manipulate your levels, and look through all outro and intro effects, even ones that are unused in the final game.
Deceased Parents Are the Best: Sadly enough, Hinawa is killed in the first few minutes of the game. While the game exemplifies that Hinawa is a great mother throughout the whole game, Flint, on the other hand, is seen as neglectful and distant towards Lucas after her death (that is, in the search of Lucas's brother, Claus). Deconstruction: The game is this to the MOTHER series. Not only do you start off on a rural town on a group of Islands that aren't remotely like a Modern Era continent that resembles America, and the fact that there isn't even a concept of Money in your hometown, the villains aren't Aliens from Outer Space, they're Humans who've been corrupted by their own greed and selfishness that are working for the Big Bad in order to industrialize the Islands.
You don't play as the true Main Character until Chapter 4, and even then the Main Party doesn't consist of 4 kids anymore, but of a Kid, his Dog, and a Thief and Princess who are way older than him. Each character who dons the role of the Main Character for each part of the game are Silent Protagonists, but the game fully acknowledges and shows you that when they're not in that role, they all speak normally like any other NPC and have their own personalities, including main protagonist Lucas.
That being said, even while in this role, all of the characters still react to the situations around them and don't just act like a Blank Slate, such as when Flint lashes out at the villagers after he finds out his wife is dead or when Salsa starts crying because of the abuse Fassad puts him through. This is most notable with Lucas in particular, as his sensitive personality bleeds through his silent exterior during particular (especially emotional) moments of the game despite him being this, completely changing the formula that Ninten and Ness set before him.
And lastly, the game deconstructs the Artifact Title that MOTHER 2 brought to the series, by having Lucas's own Mother be a focal part of the story through her death, and how that event sets the tone of the story and influences the actions of the characters from then on, as well as her role in the Finale. Overall, the world and setting are much more medieval and fantasy inspired than before, deconstructing the series to the point of bringing it back to more traditional Eastern RPG roots like Final Fantasy.
Which is to be expected, when you end up deconstructing a game series that is known for deconstructing the RPG Genre to begin with. Defend Command: Not only does it lower damage taken, it also greatly slows the rate your rolling HP meter decreases during that turn. It could potentially be what a mortally-wounded character needs to stave off KO just long enough to be healed. Defiant Stone Throw: Wess speaks out about the horror of what happened to Tazmily Village in the town square, but gets silenced soon after in Chapter 3.
Deflector Shields: Counter and PSI Counter, reflecting half of physical or PSI damage (depending on the ability) back at the opponent. Shield and PSI Shield accomplish a similar effect of halving damage but without returning damage to the attacker. The Franklin Badge reflects all lightning-based PSI back from Lucas back to his attacker. It seems great... until the last battle. Depopulation Bomb: Leder states that the Nowhere Islands is the last bastion for those who escaped from the previous cataclysm.
Depraved Bisexual: It's speculation, but if the occupants of his "Fan Room" are anything to go by, possibly Porky. Bestiality Is Depraved: And the "Fan" in question who raises this speculation? He's a robotic centaur. Description Porn: Inverted with the Dur-T Cafe. "A very filthy pool table." "It's dirty, but it's a jukebox. It's a jukebox, but it's dirty. It's covered in cigarette stains and old ketchup.
Moldy rotten withered old anchovies are stuck to the record, but it somehow managed to spin anyway." "Lots and lots of old chewed gum is stuck to the bottom of this table." "These chair cushions have huge springs sticking out of them." "Don't run inside. You'll kick up the mold spores." "An old piece of paper. The letters are so dirty and faded that they are unreadable." Detect Evil: On Tanetane Island, Boney is the only one in the party who can tell the enemies are bad news.
Justified, since he's the only one who's sober at that point, and the enemies would otherwise be obvious. Deus ex Machina: When Lucas and the party fall from the flying ship, all four of them land in safe places. Lampshaded by Alec, who remarks that the fact that Hinawa showed up in a dream to warn everybody where they were going to fall is "As strange as strange can be." Though, it could be justified, as it's implied that Hinawa directly intervened in order to make sure that everyone (or at least Lucas, Boney and Kumatora) would land safely and not die from the fall.
Deus Exit Machina: In Chapter 4, when Violet (Kumatora) makes Lucas and Boney go through the attic, one of the most difficult areas in the game, by themselves to avoid conflict with the guards. The worst part? A few sniffs from Boney will reveal that nearly everything in there, including the Jealous Bass, is weak to Kumatora's PK Fire. Developers' Foresight: This game is full of it if you know where to look.
During the forest fire, after you save Fuel from the burning house, both of you will be covered in soot. If you choose to take a dip in the hot springs, you'll be cleaned off from the neck down once you get out. After Hinawa's funeral, but before Flint sets out to rescue Claus, if you go down past Scamp's house to where the Pigs are, you'll find Fassad who's about to go and start talking to the Village about the concept of money.
Makes sense continuity wise, granted that he arrives in the village and introduces money the very same day. After going through the dark cave in Chapter 1 with Alec (shortly before you fight the Drago that killed Hinawa), you can climb up a ladder and startle two Pigmasks, who scramble down the cliff and retreat into their saucer... or you can avoid them entirely. If you do, a cutscene will play as you leave the area, showing the saucer taking off normally, unaware of your characters.
The flowers at Hinawa's grave change with every chapter. The first time you meet Kumatora, she attacks you with PK Freeze. After she joins your party, the exact amount of PP used from the attack has been deducted (which can also be explained by the pendant she dropped also adding on the same amount of PP). An amnesic Duster is dubbed Lucky at a point in the game. If you named him Lucky, the nickname will be changed to Gorgeous.
Likewise, Kumatora goes undercover and briefly takes up the name Violet. If you named her Violet, the name will be changed to Kumatora. In Chapter 2, if you talk to Pusher on you way back to the castle with Wess, he mentions plans on building an old folks home. There's a newspaper in a nursing home that the player will likely never check more than once, but its contents change with each new chapter, sometimes more often.
Prior to Chapter 4, one of the gravestones in the cemetery says it's reserved. If you check it again after the three-year skip, you'll find that Scamp is buried there. Checking the scenery in his house will refer to Scamp in the past tense. Early in Chapter 2, Wess tells you to check behind the house to find a Thunder Bomb. If you check behind the house in later chapters, even after the timeskip and Wess's house was torn down and a senior citizen's home was built where his house stood, you can still find Thunder Bombs.
They re-appear every time you go to the crossroads and back. Remember the locked rooms in the Toilet Dungeon? Remember the one with water leaking outside? If you use a walk through wall code when you're in a room next to it, you can enter and see the flooded room, entirely programmed! If you need to heal by hot spring in Tanetane Island while in Mushroom Samba mode, Boney will opt out of it. When you meet the Magypsy of the island, Mixolydia, after healing there, he/she comments on how you stink.
Rely only on Lifeup, Items, and the shrooms at the entrance to heal yourself without the hot spring, and he/she won't say this. Pass by that area outside the influence of the shrooms and you'll see why... that's a sludge pool, not a hot spring! When you start Chapter 2, chests that were already opened remain open and empty. As you make your way to the graveyard in Chapter 2, you meet a certain guy in a turban with a monkey.
After the encounter, if you visit the Yado Inn, the second room in the hallway (the one with the frog), cannot to be entered. Died in Your Arms Tonight: After Claus comes back to his senses and regains his memories, he electrocutes himself. In his last moments, he embraces Lucas like a brother should, and is cradled by him until he dies. I'm glad you could be with me just before the end... Died Standing Up: Parodied by the Pigmask who watches you crash the Pork Bean.
He's passed out. Dinosaurs Are Dragons: The dragos, animals who are indistinguishable in every way from tyrannosaurus rexes, except for the fact that they're as friendly as puppies. The only exception is the Drago that was kidnapped and turned into the Mecha-Drago. Dirty Communists: According to right-wing extremists, this game has a pro-Communist, anti-Capitalist agenda. Itoi was never confronted about whether or not this was true.
Dirty Harriet: Kumatora gets a job as a waitress in Club Titiboo in order to get information on Duster's condition. While not explicitly a sexual occupation, it clearly involves a lot of sensual behavior. Dirty Old Man: Mike. See the page quote. Disability Superpower: Itoi deliberately left it up to interpretation, but it is inferrable that Duster's crippled leg makes him better at his thief arts.
Disappeared Dad: He's alive. He still lives in the same house. He's just... not really there. Disappears into Light: The Magypsies. There's also an unused sprite of Hinawa's ghost dissapearing into light. Disc-One Final Boss: Fassad. Disc-One Nuke: The Squawking Sticks outside the factory in Chapter 4 have a 5% chance of dropping a Good Stick. There'll be no better weapon available for Lucas for the next couple of chapters, so it may be worth your time to try and obtain it as soon as you can.
At the beginning of Chapter 5, you can backtrack to Osohe Castle and defeat Lord Passion; for doing so, you'll get the Mystical Shoes, which will last Duster all the way through to Chapter 7, if not the rest of the game. Black Beanlings give way too much experience upon defeat. If you can kill just one in Chapter 4, you'll skyrocket by like 10 levels, and steamroll everything. Dishing Out Dirt: PK Ground! Disney Villain Death: Jaw-droppingly averted.
Fassad ironically slips on his own banana peel and falls off of the very top of Thunder Tower. Somehow, he is reconstructed into a horrifically ridiculous cyborg machine that "speaks" through trumpets jammed through its nose. Dissonant Serenity: Every line of Porky's dialogue, considering how bombastic his theme music is and the fact that he's trying to destroy the island for a quick laugh. The Masked Man never emotes.
Ever. Distressed Dude: Duster, in Chapter 7. He wasn't in much danger, though, just bored beyond belief of "scary" stories. Does Not Like Spam: Every character except Flint and Duster is not fond of cheese. Yes, really. Does This Remind You of Anything?: The room in the Empire Porky Building dedicated to his 'biggest fans'. Just listen to that music... The Dog Bites Back: Dr. Andonuts to Porky. Doomed Hometown: Sort of.
It's not destroyed, but corrupted, turned into a modern city, and eventually completely abandoned. And it ends up being destroyed in the ending. Don't Ask, Just Run: The advice you're given on how to deal with the Ultimate Chimera. You better follow it. Dope Slap: Part of every routine Bud and Lou do. Doting Grandparent: Alec. Do Well, but Not Perfect: Porky will force you to play a series of competitive challenges against his pathetically inept Porky-bots during the ascent through the Empire Porky Building.
The only way to progress is to give a 90-99% percent effort and lose by a hair or else he will get mad and accuse you of cheating (win a game) or losing on purpose without trying (lose a game by more than a hair). Downer Beginning: Did we mention already that Chapter 1 is called Night of the Funeral? Downer Ending/Happy Ending/Bittersweet Ending: Your choice. This game has such a purposefully Gainax Ending that it could really go either way depending on how you look at it.
Dragons Up the Yin Yang: The two dragons in the sanctuary just outside of the Sunshine Forest. Oddly enough, they shape a Yin-Yang symbol. Dramatic Irony: After Claus goes missing, Flint spends the next three years desperately searching for him. However, at the end of Chapter 1, the audience sees that Claus is lying collapsed and motionless, as Flint obliviously goes in the other direction. Everytime Lucas and the Masked Man come face to face and don't recognize their twin.
Dramatic Timpani: The whole soundtrack has some form of a timpani, but the Big Bad's theme is more recognizable. Dramatic Unmask: The Masked Man removed his mask. His face looked just like Lucas's. It was Claus. The Dreaded: Master Porky, who else? Lucas and co., to the Pigmasks, once they've gotten themselves a reputation. Dressing as the Enemy: Lucas and company go undercover as Pigmasks at least twice.
Drill Mole: Reconstructed Moles. Driven to Suicide: Claus, realizing what he's done as the Masked Man, asks Lucas to forgive him and then unambiguously kills himself so he can be with his mother again. Dropped a Bridge on Her: Hinawa's death is treated like this. Drop Ship: You can see these used by the Pigmasks. Flying Saucer: You can see a shadow of one just as Hinawa releases the carrier pigeon of the prologue.
Dub Text: The Fan-translation has this, but it's loosely based on the Japanese text. Duel Boss: The final battle with the Masked Man, though it's quite tragically one-sided. Dummied Out: There are ungodly amounts of unused content in the game: In terms of enemies, we have a giant bear, a tree monster, and the Alkaline Man, along with lots of unused entries that don't have any data to them. There's also a ton of unused music! There are lots of unused lines of text in the game.
Notable examples include an exchange with the producer of something called Mr. Pirkle and Ms. Lardna's Love Nest", mentions of a New Pork Island, a conversation with the seventh Magypsy, Locria (who evidently had different development), and some end-game conversations with Kumatora and Duster (asking Lucas how having a mother felt like, and discovering all of their memories were fake.) Unused sprites and animations, unused (and sometimes very terrifying-looking) battle backgrounds, a picture of a gas station, and a giant pig balloon of some sort are just a fraction of the unused graphics in the game.
Some of the sprites even bear an odd resemblance to a certain Universal Cosmic Destroyer... There are even unused cutscenes! Three of them seem to be flashbacks meant to play during the final battle (Lucas's childhood memories), while two of them appear to be from the ending (dealing with the ultimate fate of Salsa and Alec, who were the only ones left behind when everyone moved to New Pork City, surrounded with burnt animal corpses and falling meteorites.
) Dying as Yourself: Claus. He's happy that it turned out that way. Dying Moment of Awesome: The Barrier Trio, once defeated, has a five turn long death animation where they charge, introduce PK Starstorm to the game, charge, try to use PK Starstorm but be too weak to, then strike one last Barrier Pose. "It was spectacular." FWOOSH! Dying Town/Ghost Town: At the end of Chapter 7. It's Tazmily Village.
Dynamic Character: Every RPG hero wants to get physically, mentally, or magically stronger. Lucas, on the other hand, wants to become stronger as a person. And so he does. Interestingly enough, though the most dynamic character in the game, and probably the entire series, is Porky Minch himself. Dysfunction Junction: More or less. Early-Bird Cameo: Fassad makes an appearance at the beginning of Chapter 2, and more obscurely, halfway through Chapter 1.
note Earn Your Happy Ending: There are multiple ways to interpret the ending, but if you interpret it happily, definitely this. Easily Conquered World: To Porky, this may be the case for Tazmily Village and even the Nowhere Islands after the time skip. Easter Egg: There's lot of 'em. If you talk to one of Butch's Pigs in Chapter 2, he'll say that he knows a Pig who has inside information on "Something-or-Other 3.
" When a Pigmask offers Lucas a gift saying it's "strictly" on a friend basis, if you talk to him again and pay close attention, you'll notice that Lucas actually says something and talks back to him, being the only time in the game (besides in the Debug Room) that you see Adolescent Lucas's talking sprite. Most people miss this because Lucas just repeats exactly what the Pigmask says to him, and assume it's another case of Welcometo Corneria.
If you show the Friend's Yoyo to the Masked Man in the middle of the first fight with him, the text will say "The Masked Man was happy for Lucas!" Easy Exp: There's a dung beetle in Chapter 3 who will give you experience points in exchange for balls of dung. Easy Levels, Hard Bosses: It's pretty much agreed, the bosses are probably the hardest part of the game. Eccentric Townsfolk: About half of Tazmily's population.
The Saturn village to town folk. The Eeyore: Negative Man. Egg McGuffin: Though it doesn't really do anything. Elderly Immortal: Both played straight and somehow also inverted with Porky. He's physically thousands of years old, but still has the mental age of a child. Electric Torture: Fassad really enjoys abusing Salsa this way. Elemental Tiers: Elemental attacks have different areas of effect. Freeze is a single-target, Fire hits every enemy but does less damage, and Thunder targets a random enemy, but bypasses PSI Counters and PSI Shields unlike the other PSI attacks.
So if you're fighting multiple enemies that are weak to Fire or Ice but have Shields, you'll want to use Thunder if you don't have the Shield Snatcher, and if you have enemies without Shields, Fire is your better option for clearing out enemies quicker. 11th-Hour Superpower: PK Love Ω for Lucas and PK Starstorm for Kumatora, both of which are learned at the end of Chapter 7. Also, chances are that Lucas's Refresh and Kumatora's PK Ground won't be learned until near the very end of the game, unless you grind a lot.
Elite Mooks: The Pigmask Colonels Emperor Scientist: Porky would be one, if he wasn't stealing all his technology from either Dr. Andonuts, the Mr. Saturns, or possibly Giygas. The End... Or Is It?: The end of the game seems to be this, but if you walk around when you get to that screen, it turns out everyone's alright. They're only just out of this world. Ending Theme: A medley of the three most important songs in the series, The Eight Melodies, Smiles and Tears, and the Love Theme.
"End of the World" Special: The entire journey of MOTHER 3, or late into the game in Chapter 7, is to see who will pull the majority of the 7 Needles sealing the Dark Dragon, allowing that person's heart to influence how the world will be recreated. In the end, the Needles are all pulled and the world is destroyed, but since Lucas pulls the majority of the Needles, the ending implies that the world is recreated in such a fashion that everyone is still happy and it was for the better.
In Their Own Image: If the Big Bad had his way, the world would be recreated as a world of nothing, essentially. This is due to Claus, remade into a chimera and Porky's puppet as the Masked Man, being so brainwashed that when the Magypsies try to determine what kind of heart he has they simply see nothing there. The Big Bad is aware of this fact, and welcomes it. Enemy Chatter: You overhear several conversations being held by the Pigmasks.
Enemy Scan: Boney's Sniff ability. Enfant Terrible: Porky may be physically thousands of years old, but he still has the mindset of an immature spoiled brat. An immature spoiled brat who wants to destroy the world for a quick laugh. Tragically subverted with Claus. Enraged by Idiocy: Wess really can't stand it when Duster shows "incompetence" as a thief. Epic Hail: Wess asks Boney to go fetch Duster in Chapter 1.
Escape Sequence: The Ultimate Chimera in the laboratory complex. Forget about fighting it — you can't even touch the thing without suffering an immediate game over. Eternal Engine: The Factory that digs up soil to make into Claymen, and for that matter the Claymen Factory as well. Even Bad Men Love Their Mamas: There's a restaurant in New Pork City run by robotic versions of Lardna Minch. Yeah..
. Everyone Has Standards: The Pigmasks spend their time turning animals into the chimeras that the players face... but as it turns out, they're completely horrified of the Ultimate Chimera. Everything Has Rhythm: A whole battle mechanic is built around it, as a matter of fact. Everything's Better with Dinosaurs: The Dragos. Everything's Better with Monkeys: Salsa and Samba, and also counting the ape Chimeras.
Everything's Better with Princesses: Played straight and subverted with Princess Kumatora. The only reason she's a "princess" is because the survivors of the apocalypse that make up the inhabitants of Tazmily literally decided that everything's better with them, and ended up making that up as Kumatora's "backstory". Everything's Deader with Zombies: Zombies pop up in Tazmily Village's Sunset Cemetery at night.
Everything Trying to Kill You: Let's not get started, it's in all of the MOTHER games. Evil-Detecting Dog: There is a segment in the game where Lucas, Kumatora, and Duster eat some unusual mushrooms while desperate for food. The mushrooms cause them to hallucinate that the monsters in the area are characters from their pasts and are tormenting them with their fears. The party dog, Boney, is the only one not fooled, and whines and barks when hallucinations begin to talk to the characters, attempting to warn the rest of the party as to their true nature.
He also refuses to get into a beautiful sauna the party can rest in - if you visit it again after the effects of the mushrooms have worn off, you'll find the humans were deliriously bathing in toxic sludge. Evil Laugh: Both Fassad and Porky. The former is bombastic and humorous, while the latter is downright chilling. Evil Old Folks: Porky, at least physically. Evil Reactionary: All of New Pork City and King P's Playroom is this.
Heck, you can argue that all of Tazmily Village is this as well after the time skip. Evil Tower of Ominousness: Two, actually: Thunder Tower (A.K.A. The Tower of Love and Peace) and the Empire Porky Building. The Empire Porky Building has some interesting floors, and can be considered a Big Labyrinthine Building once you reach them: The Fan Room. There are no enemies here, unlike the other dungeon floors, but some of the dialogue from the NPC's here may make some players feel squeamish.
The quirky, like this game isn't enough, "all-you-can-pee" dungeon floor. Potty Emergencies can happen here from your fellow NPC's, understandably enough that this game, even the series, lampshaded on. The construction zone floor. Why this floor is in the middle of all the other ones is beyond anyone's understanding. Oddly enough, you can sense that this floor has the same kind of symbolic meaning as the title, what with the concrete and lumber and all.
The high-tech lab. Evil Twin: Subverted. Cruelly, cruelly subverted. Evil Will Fail: [[Spoiler:The Big Bad's untimely defeat supports this.]] Exposition Break: You're given one by Leder near the end of the game. To call it boring would hardly be appropriate. Extra Turn: Should you succeed in sneaking up on an enemy, or if Duster is in your party and you get lucky, you're rewarded with one of these.
Eye Awaken: The Ultimate Chimera. Eye-Obscuring Hat: Flint's cowboy hat. Technically, the Masked Man does not wear a mask, just a helmet that covers most of his face. Face of an Angel, Mind of a Demon: Deftly subverted. Throughout the entire game, we have no indication as to what the Big Bad looks like, other than the fact that he's Porky from the previous game. Come the final chapter, and we're taken to New Pork City, and his face is absolutely everywhere.
He still looks exactly the same as he always did, like a less-than-intelligent but still normal pre-teen kid. Then, you confront him, and this is actually the case; he hasn't changed a bit since the final battle with Ness. Psych! Actually a Doombot! Turns out, Porky has changed appearance since his blond bowlcutted days. Oh boy, has he changed... Also subverted with The Masked Man, though much differently.
And far crueler. Face–Heel Turn: Though the actual turn isn't seen in-game, it is suddenly made clear that Fassad may have once been Locria, one of the seven Magypsies, and secretly allied himself with the Pigmask Army. Later, it's revealed that Claus has one of these, although this was against his will. And then there's Dr. Andonuts from the previous game, though that was also against his will and he gets his revenge in the end.
Isaac becomes a Pigmask in Chapter 8. Although he doesn't do anything evil, he says he'd have to be your enemy if you did anything to oppose Porky. Faceless Goons: The Pigmasks. Slightly deconstructed in Chapter 7, when the injured Pigmask on Lydia's bed is seen without his mask after Lydia's Needle is pulled, and turns out to be a fairly nice regular guy who even volunteers to look after Lydia's rabbits, and urges that Lucas and his party get a move on despite his duty to dislike them, and also in Chapter 5, when some of the Pigmask NPCs wonder if they're doing the right thing when operating the Thunder Tower.
Also in Chapter 8, when a Pigmask in full uniform and face-concealing helmet, if spoken to, identifies himself as Isaac, having just recently joined the Pigmask Army. Face–Monster Turn: The Mecha-Drago is the first significant Chimera you face in the story that's had this. All of the Chimeras are this, they were once just normal, peaceful animals that've been warped by the Pigmasks. But the most tragic, and memorable example of this is definitely The Masked Man, AKA Claus.
Failure-to-Save Murder: Implied; after Lucas and Claus are found in Chapter 1 but before you learn of Hinawa's death, if you talk to Claus multiple times you hear him saying to himself "Darn it... Darn it...". It's hinted that this is why he rushes back to avenge her. Fairy Battle: The Walking Bushie. Fake Band: D.C.M.C. Fake Difficulty: Mildly. For almost every random battle music (and even some boss battle music) with regular beats (for the purpose of combos), there's a remix where the beginning sounds the same, but partway through the music there is sped up/slowed down/skipped in almost random places just to trip you up.
Fake Memories: Nobody in Tazmily Village other than Leder know of its true origins. False Utopia: Tazmily Village. It was created by people brainwashing themselves into forgetting everything bad about life, and implanting False Memories to make them think that their society had always existed in perfect harmony forever, even though it was actually recently established. Family-Unfriendly Death: Even though MOTHER 3 isn't really aimed at kids per se, but how Hinawa's and Claus's death was treated can be quite mature to a child audience.
Fan Disservice: The Magypsies live and breathe this trope. They dress like women, but have masculine features up to and including Perma-Stubble. Fan Fare: Bum ba-bum bum bum bum bum, bum ba-bum bum bum.... Fanservice: In a Hot Spring, you can find Kumatora bathing nude. Psych! It was actually the back of Ionia's head. Later you find her taking a shower, but hilariously enough she opens the bathroom door fully clothed the instant Lucas gets close.
Fantastic Rank System: The Pigmask Army has a small ranking system that you meet throughout the whole game: Aquatic Mook: The Navy SQUEAL's surround the underwater area of Cerulean Beach. Mooks: Regular ol' Pigmasks in pink uniforms. Elite Mooks: Both the Pigmask Captain and Pigmask Major can qualify as this. The Captain shines a blue uniform while the Major enrobes in a green uniform. Mook Lieutenant: The Pigmask Colonel who dons a cape in a white uniform.
King Mook: The Pork Trooper, also called the "Scary Womanizing Pigmask", has his uniform that would be classified as a Heavily Armored Mook. Fan Translation Name Change: Yokuba to Fassad, "Yoshikoshi" to "Violet", "Tamekichi"/"Umemaro" to "Lucky"/"Gorgeous", and many more (mostly in an attempt to mimic EarthBound). Hinawa was almost changed to Amber to retain the Theme Naming with Flint, but was ultimately left as Hinawa.
Farm Boy: Lucas, his father being a shepherd. Fat and Skinny: Bud and Lou, as well as Neckbeard and Skinhead. Fate Worse Than Death: It honestly doesn't get much worse than being trapped in a tiny capsule, completely alone, with absolutely no way of getting out for all of eternity. Fighting from the Inside: The Masked Man. Fighting Your Brother: Happens twice with Lucas and Claus post timeskip. Fight Woosh: Like Earthbound before it, it comes in three colors depending on how you start the batttle.
The blue woosh means that the battle will go on as normal. Sneak up behind an enemy to get a green woosh and surprise attack. Red wooshes are when the enemy sneaks up behind you and gets a surprise attack on you! The blue woosh is also used for Boss Battles, but with a different, more dramatic tune. Figure It Out Yourself: Basically Wess's advise to Duster on how to be a good thief. It backfires. Final Boss: Porky Minch is the final opponent of the game with a feasible chance of winning, and is fittingly the central antagonist.
See Post-Final Boss below for the fight that comes after. Final First Hug: Claus, fatally wounded by his own lightning, stumbles towards Lucas and hugs him for the last time. First-Episode Spoiler: Hinawa's death, which signals the first big turn in the plot, as well as the first big Mood Whiplash. First Town: Tazmily Village. First Law of Tragicomedies: MOTHER 3 takes a drastic turn for drama during the final hours of the game, where nearly all silliness is dropped.
It can also be argued that this happens in the first chapter as well. Other than that, the game is fairly silly and comedic. Fire/Ice/Lightning: The main trio of offensive PSI: PK Fire, PK Freeze and PK Thunder. Fission Mailed: Let's just say that The End is not the end. Five-Bad Band: Big Bad: Porky The Dragon: Fassad The Brute: The (Fierce) Pork Trooper The Evil Genius: Dr. Andonuts (reluctantly) The Dark Chick: Li'l Miss Marshmallow Sixth Ranger: The Masked Man/Commander/Claus Flashback Stares: Happens to Lucas at certain times.
Flashback: This tends to happen to Lucas often throughout the game. Lucas first gets a couple at the start of Chapter 4, where he's reminded of the painful absence of his Mother when he tries to leave the house before getting dressed and how she used to comb his hair while he's dressing himself alone. It happens again in Chapter 6, when he gets one right before he sees his Mother's ghost. A very important one happens in the Final Battle.
Lucas and Claus are fighting each other in a heartrending "I Know You're in There Somewhere Fight, and Hinawa's ghost pleads with them to remember their past and stop fighting. The two then have a flashback to when they were babies, when their parents hoped for the best for their futures and had faith that they'd grow up to be wonderful people. This is what finally gets Claus to return to his senses.
Hinawa: ''"Claus...Lucas...Make us Proud." Flushing Edge Interactivity: Surprisingly averted. Chapter 8 has a whole toilet dungeon, but none of the toilets there can be flushed. Food Chain of Evil: If you get into a fight with a dung beetle and a sand lizard at the same time, the lizard might eat the beetle to recover health. Foreshadowing: Tons of it, if you know where to look. Probably the most Notable examples are the Foreshadowing towards the fact that Claus is actually the true identity of the Masked Man, Commander of the Pig Army.
First it's implied when Lucas is somehow mistaken for the Masked Man and is said to look exactly like him. Then after Lucas finds out that only he has the power to pull the Needles that can awaken the Dark Dragon and use PK Love, something that not even the Magypsies can do, he later discovers that the Mysterious Masked Man is also able to pull the Needles and use PK Love just like him. This one is especially telling if you remember that before Claus went to fight the Mecha Drago, the Magypsies said that they awakened the power of PSI inside him, and gave him a "Very Special PSI Technique".
There's also the fact that when you fight the Masked Man, his Physical Attacks have the same Musical Riffs as Claus's did back in Chapter 1. And finally, everytime Lucas and the Masked Man meet face to face, they both are at a loss for words and have Flashback Stares, implying that they recognize each other on some level. It's easy for people to see the Plot Twist coming very early on with how much Foreshadowing is laid out for it.
All the way back in Chapter 1, you can find Nana watching the Ocean near the Beach. If you talk to her, she'll mention that Tanetane Island is supposedly an island of nightmares, but doesn't know why it's known as such. You later find out when the party visits the island and eat the mushrooms on the island to survive that this is because the Mushrooms cause people to have a bad Hallucenogetic trip and experience their worst fears come to life.
In Chapter 5, if you go back to the Clayman Factory near Club Tittiboo and head to the last room in the Factory and talk to the Pigmask there, he'll mention that there are rumors of the Pigmasks having an alterior motive of searching for a Dragon that's supposedly buried underground and is larger than the islands themselves. Naturally, he dismisses this as false. Also in Chapter 5, if you talk to a Pigmask in the next Clayman Factory you find, they'll mention how they guy who came up with and made the Claymen is a genius, but they can't remember his name and keep mispronouncing it as "Ando, Antoine, Adamantium, Androggyny".
You later find out the scientist's name is Andonuts, the same Dr. Andonuts from Earthbound. At the start of Chapter 7, if you talk to the people in Tazmily, you'll find they're all talking about "New Pork" and "the Big City", and all of them are heavily considering leaving Tazmily to move there. When you hit Chapter 8 you'll find out that they were talking about [[ Boom Town/Egopolis New Pork City, the Ultimate Hub of corruption on the Nowhere Islands created by Porky, and the location of the Final Needle.
]] Also in Chapter 7, when you're in the Chimera Lab, if you look in the room on the first floor where they're holding Chimeras, and read the Plaque where there's no Chimera inside, it'll say "PORKY 08, SOLD OUT". Later in Chapter 8, you're attacked by the Porky Bots, all of whom are named "PORKY 00" to "PORKY 08", implying they were made at the Chimera Lab. When you're first in the Chimera Lab, you can find that in one room, there's a projector displaying an image of a "Creature that you've never seen before", but due to the angle of the projection, you as the player can't see what it looks like.
If you go back to the lab after Salsa de-activates the Ultimate Chimera, you'll find a Scientist in front of the projector who'll explain that the creature is a Mr. Saturn, the same creatures from EarthBound, and that they've constructed a village to the East of the lab and talk in an unusual way. When you go to the Theater in Chapter 8, you'll find a guy who says that "Your leader is locked up in the MI Hotels", but Lucas and the others have no idea what he means.
After you go through the sewers and reach the hotels, you then see he was talking about Leder, who was imprisoned there by the Pigmasks. Forced Level-Grinding: The Barrier Trio and the Masked Man can easily be That One Boss for any player... unless you learn PSI Shield Ω (for the former) and Lifeup Ω and PK Ground (for the latter), after which their difficulty is immediately slashed. If you don't grind on Dung Beetles at the beginning of Chapter 3, Salsa will get decimated later on.
Forgiveness: What makes Claus's final words even more tragic. All he asks for is for his brother to forgive his wrongdoings. For the Evulz: Porky's ultimate motivation was that he wanted entertainment. Freak Out!: When Flint's wife dies, he starts violently lashing out at the other villagers. They can't calm him down and can only stop his rampage by knocking him unconscious. Free-Range Children: Like the rest of the series, though it makes more sense this time around since Lucas doesn't really have anybody to look after him and the rest of the party is older.
Friendly Ghost: The ghosts in Osohe castle who don't have red eyes and actively chase you. They offer you stuff to buy, offer food to you at their party, and when Osohe Castle is invaded by Fassad's troops, they lock themselves up in the kitchen, sad that they don't get to party more. One of the mice in the castle lampshades their friendliness. Full-Boar Action: Several enemies. In the words of the Agitated Boar's description, "Calm boars don't deserve to be called boars!" Funny Afro: Lucky from the DCMC.
He's actually Duster wearing a wig. Matt, Tazmily's reputed town drunk, has one too. Gag Nose: The Mr. Saturns have amazingly bulbous noses. Gaia's Lament: According to Leder, civilization collapsed and most of the world become uninhabitable. A group of people used a white ship to flee to the last part of the world that had not been corrupted, the Nowhere Islands, and debated what it was about the old world that made it unstable.
After reaching an agreement, they brainwashed themselves to preserve nature and themselves, founding Tazmily Village and unknowingly starting over. When the Pigmasks took full charge, though, their efforts were ruined, and the islands were irresponsibly twisted into a mess of futuristic machinery and modern infrastructure. Either way, Lucas changes it in the ending when he pulls the last Needle...
Maybe. Gaia's Vengeance: What can be inferred as to what happened before the Nowhere Islands were found. This can be seen in the cancelled N64 version's screenshots showing a ruined Onett. Gainax Ending: SO MUCH. Game-Breaking Bug: Chapter 5, Thunder Tower. There is a save frog who is susceptible to trap you in the scenery, rendering the save file useless. Thankfully averted with a Walk Through Walls cheat code (0200C492:FFFF, you're welcome).
Game Gourmet: Initially, given the setting, your diet consists of things like nuts, mushrooms, beef jerky, and cheese. Not long into the game, though, come bags of pork chips, lootable from defeated Pigmask soldiers, marking the beginning of the end of the simple life that defines Tazmily Village up until then with the first processed foods since the end of the old world. Gameplay and Story Segregation: When you fight The Masked Man, if you have Boney sniff him, it'll say "But he didn't smell anything.
" Normally this would be something to just dismiss given that he's a Boss and usually this'll be said of them when you try to do this, but when you know the Masked Man's true identity, it becomes painfully obvious and odd that Boney should've recognized one of his old Family members. Gas Mask Mooks: The Pigmasks, used to make them resemble pigs. Despite their helmets, they are susceptible to crying, which is only caused from light flashes or eye contamination.
Genericist Government: We really don't know what kind of system the Pigmask Army governs. Capitalism? Dictatorship? Fascism? Totalitarianism? Is there even a government established? We may never know for sure. Genre Deconstruction: It's MOTHER. It deconstructs the Japanese RPG genre; no surprise there. However, this game goes even further than its predecessors. Look no further than how the concept of currency is introduced for a singular example.
Getting Crap Past the Radar: Now, this game isn't kid-friendly to begin with, but there's still some crap that could be considered too far even by MOTHER standards. Count away all the mild cursing ("damn", "bastard", albeit in the Fan Translation), references to alcohol, references to hallucinogenic mushroom drugs and the Family-Unfriendly Death of both Hinawa and Claus, there's still quite a few dubious moments.
In Porky's limousine you can use massage chairs. After you step off, Lucas and Kumatora will start blushing as the text exclaims: "What is this feeling?!", and considering Lucas and Kumatora are fairly young... Also, at one point in Chapter 4, the term "sexual harassment" is explicitly used. Club Titiboo anyone? Ghost Town: Tazmily, eventually, is wholly abandoned. Global Currency: DP, short for Dragon Power.
Justified, as the adventure never leaves the Nowhere Islands. Global Currency Exception: The first three chapters have no money at all, since the very concept was foreign at the time. Gluttonous Pig: Double-chocolate fried pork chips. Golden Snitch: Parodied in the Empire Porky Building, where you have to play a series of minigames against a robotic version of the Big Bad. The final game is apparently worth enough to win, but the point is moot since you're supposed to lose.
Golem: The Claymen. Gone Horribly Right: Yes, the Absolutely Safe Capsule will keep you absolutely safe from harm. Nothing can get in it, and nothing can get out of it. Nothing can hurt you, not even yourself. Ever. Good Colors, Evil Colors: Gold is good - Sunflowers, Lucas's hair, the seven needles. Good Morning, Crono: The Game starts off with Lucas being woken up in bed by Claus's pounding on the door.
Good News, Bad News: The first big Mood Whiplash of the game. See Bad News, Irrelevant News. Good Is Old-Fashioned: Lucas and his family, post Time Skip. Good People Have Good Sex: PG-Rated example. Many adult occupants of Tazmily village are married, happy to be so, remain faithful, and have children. Porky, on the other hand, has his "Fans" to keep him company. Gossipy Hens: The three women that can be found in the town center.
Gotta Catch Them All: Getting all of the enemies' front and back sprites. Grappling-Hook Pistol: Rope Snake is a living example. He has a weight limit, and ends up losing his grip several times through the story. Grand Finale: And how! It's no coincidence that the credits song, "16 Melodies", is a medley of the three main themes of the MOTHER series (Eight Melodies, Smiles and Tears, and Theme of Love).
Gratuitous English: "Welcome to MOTHER3 world" (changed to "Welcome to the World of Mother 3" in the Fan Translation). Grave Humor: The Sunset Cemetery provides a lot of groaners if you check the headstones. Greater-Scope Villain: The Actions of Giygas rearing Porky to be his Dragon and inducting him to help with Earth's invasions led him to become the sociopath who goes on to take over the Nowhere Islands and corrupt the wildlife and people.
Thanks Giygas. Green Aesop: It's hardly subtle, but it still works. Grumpy Old Man: Wess. He often takes it out on his son. Guest-Star Party Member: During the first three chapters, there are various "guest" party members that can (sometimes) help out in battle. Most of them aren't very useful, but Wess certainly fits this trope, and Fassad in Chapter 3 is far more powerful than the main character at that point (which isn't saying a lot, so he's essential to have in battle).
Guide Dang It!: Done to great effect with the Magypsy mementos. The game gives no indication that they will automatically revive you if you die, and realizing it by yourself can be a Tear Jerker and/or a Heartwarming Moment. There's also no indication anywhere in the game that revisiting Osohe Castle in Chapter 5, to fight a Bonus Boss, will yield any kind of reward. Completing the Battle Memory involves fighting the Zombieshroom before eating the mushrooms, even though you'll be guaranteed a Game Over.
Fighting him after eating the mushrooms doesn't count. Interestingly, the Zombieshroom becomes skippable after eating the mushrooms...but if you want the Eerie Smile entry, only one particular enemy will give you it. Of course, it's the Zombieshroom. And then the Zombieshroom disappears after you're cured from the mushrooms, so you can't skip it and come back when you actually stand a chance and aren't on a massive drug trip.
How to trigger the event flags in Sunflower Fields, which can kind of ruin the impact the chapter for it has. If you just walk to the left, the event flag that triggers Boney won't trigger. You're suppose to zig-zag up and down as you walk instead of walking in a straight line. It's admittedly simple, but it can trip gamers up since it's something that one wouldn't think of, with most likely thinking a Game-Breaking Bug has happened or some form of Copy Protection is taking place.
H-M Hanging Our Clothes to Dry: After Lucas and Claus are rescued from the river. Happy Ending Override: This entire game essentially serves as one for EarthBound. If this game actually takes place after Earthbound. Happy Rain: Played With in Chapter 1. The start of the rain coincides with Lighter reuniting with his son, which is a somber, but happy, moment. As Tessie points out, the rain is also a good thing because it will help put out the forest fire.
However, several other things happen during the same rainstorm that are less than happy. Harmless Electrocution: When climbing Thunder Tower, Lucas gets hit by a stray bolt of lightning. Not only does this not hurt him at all, he even gains a new PSI from it, PK Flash. Heads I Win, Tails You Lose: Master Eddy, and the Almost-Mecha Lion. Defeating the latter is extremely difficult, considering you've only got two party members.
If you do, all that happens is it gets back up in the cutscene afterwards. You do get a nice pile of experience, though, so it's not totally pointless to try to win. Healing Spring: In the form of hot springs throughout the whole game. You'll even (somehow) find a hot spring inside a present box. It's the second-to-last spring in the entire game. Heartbeat Soundtrack: When you put an enemy to sleep, you can hear its heartbeat.
Knowing said heartbeat will help immensely when using the Sound Battle mechanic. Heel Realization: One of the Pigmasks in Thunder Tower apparently had one of these when visiting Tazmily a day or so prior to speaking to him, having seen how charred the place was from all the Thunder Tower attacks. He Knows about Timed Hits: A Mole Cricket informs Duster in Chapter 2 that you can combo hits in battle to the beat of the music.
Hello, [Insert Name Here]: Comes up every time you name a new Party Member that isn't part of Lucas's family. Helpful Mook: The Walking Bushie constantly heals you until either you're fully healed or you K.O. it. Heroes Love Dogs: Wouldn't be a Mother game without this trope in place. Heroic Mime: Played with even more than in EarthBound: the role of protagonist is shuffled around between characters before the Time Skip, and whoever holds it at the moment is silent, but these characters are perfectly talkative when someone else is in the lead.
(The exception is Salsa, who never talks at all. Granted, he's a monkey). One scene, at the start of Duster's chapter, is a repeat of the same scene in Flint's chapter, except Flint talks at the end, symbolizing the role of Player Character moving to Duster, who doesn't talk for the rest of the chapter. Heroic Sacrifice: Bronson speculates that Hinawa risked her life to protect Lucas and Claus from the Mecha-Drago.
Also, during the last battle, Flint jumps out to protect Lucas from PK Love Ω twice. Heroic Suicide: Claus's suicide in the Final Battle, presumably to leave Lucas as the only one who can pull the needle and rebirth the world. Hero with Bad Publicity: Everybody in the main party. It seems all they've got is each other, and the occasional friendly animal. Hey, Wait!: When Lucas and Boney first arrive at club Titiboo, the guards interrogate them, only for Violet (Kumatora) to come save them.
As they finally enter the club, one of the guards says "Hey, kid... (pause) Have fun." Boney: (Whew, that was scary.) Hidden Depths: Who knew Duster was so good on the bass? Kumatora, of all people, has a soft spot for the Magypsies, though we don't know why for a while. As it turns out, they were her adoptive parents. A screenshot◊ from the Mother3i CD's booklet shows young Kumatora playing the piano in Osohe Castle.
Hidden Elf Village: Saturn Valley. Zoom! Hijacked by Ganon: Sort of. The villain turns out to be Pokey (Porky) from EarthBound. Hollywood Darkness: Lampshaded in Club Titiboo, when it experiences what is described as "a pitiful excuse for a blackout". Hopeless Boss Fight: The Zombieshroom, if you try to fight it without eating the funky shrooms on Tanetane Island (although, this is necessary to do to complete the Battle Memory).
The entire party will have 1 HP and 0 PP each with no other way to restore themselves, guaranteeing they will be KO'd on its first turn. If you cheat to beat it without the funky shrooms, after the fight you'll just standing in front of it again. Hot Springs Episode: They're this game's equivalent of a Trauma Inn, so there's inevitably going to be a couple. For a straighter example, there's the part where Lucas learns PSI for the first time.
Howl of Sorrow: When Boney finds a piece of Hinawa's dress. HP to 1: The New Year's Eve Bomb (which is one of two ways to defeat a certain Bonus Boss note ) has this effect. Human Aliens: The Magypsies, maybe. They Live Among Us Human Ladder: The Mr. Saturns do this for fun in their spare time. Humans Are Bastards: In interviews, scriptwriter Shigesato Itoi has said that Porky Minch is a representation of mankind.
Ouch. Humans Are Flawed: However, the game does feature Hinawa and Lucas (who are both human), who are nowhere near the bastards Porky and Fassad (who is a Magypsy) are. Even in the case of Tazmily being influenced by the Pigmasks, it's arguable that it's just as much that several of them are ignorant from years of living in a controlled environment After the End as it is that they are inherently morally questionable by virtue of being human.
Despite this lingering fact, there still seems to be a Rousseau Was Right theme in there, just like all of the MOTHER games. Hurricane of Puns: Alec sure enjoys his da-vine puns, doesn't he? Hurting Hero: That'd be grossly understating it... Hyperactive Metabolism: It's MOTHER, it uses this trope like a form of art. Hypnosis-Proof Dogs: Zigzagged. Boney is the only member of the party who doesn't trip on the Mushroom Samba but that's because he refused to eat the mushrooms, not because of any immunity.
Also, when the hallucination of the protagonist's assumed-dead brother joins the party, Boney indicates its true nature before it attacks. "I Am" Song: I Am Porky I Am Not Left-Handed: Once Miracle Fassad is backed into a corner, he reveals he's a PSI user. If you weren't already suspecting it, this is also a hint toward his real identity as one of the Magypsies, who have already been established to be well versed in PSI.
I Cannot Self-Terminate: The Masked Man. Identical Twin ID Tag: Lucas is blond, Claus is a redhead. I Don't Like the Sound of That Place: Both played straight and inverted with the tower the Pigmasks built: to the public, its The Tower of Peace and Love, to the Pigmasks, it's Thunder Tower. Idle Animation: Each Character, even guest star party members gets one of these. For Example, Kumatora yawns and Boney scratches his side with his leg.
Ignorance Is Bliss: This may be the reason as to why the Tazmily villagers wiped out their memories before settling on the Nowhere Islands. This comes back to bite them later on. I Just Want to Have Friends: Indirectly made by Porky, though it's more along the lines of "I Will Not Let Anybody Not Be My Friend Or Else". Played straighter, though, in his relationship with Ness. "I Know You're in There Somewhere" Fight: The final battle.
Did we mention "Tear Jerker" yet? I Let Gwen Stacy Die: As it's implied by the Tanetane Island trip, one can argue that Lucas blames himself for his brother's death, since while Claus told him not to go with him knowing the dangers, Lucas still didn't stop him from going on the journey that killed him. Same goes for Flint and Hinawa. I'll Never Tell You What I'm Telling You!: A variation; in the Chimera Lab, one of the Pig Mask Soldiers will say this to you: Pig Mask Soldier: I'm all ticked off 'cause the part-timers who're supposed to come today are late.
You're in the way, so go on, get outta here. And don't you even dare think about checking inside the lockers and putting on any pig masks you find. Im Dying Please Take My Macguffin: A very rare inversion: the Magypsies will never die unless somebody takes their MacGuffin. Played straight with their mementos, though that's more I'm Dying, Please Take My Auto-Revive Item. Impersonating the Evil Twin: Not on purpose, though.
I Miss Mom: Lucas shows many signs of this throughout the game, one of the the most notable moments being Chapter 6 when he tearfully chases his Mother's ghost through a field of Sunflowers and jumps off a cliff trying to reach her. Claus definitely shows signs of this too, which is why he heads out in Chapter 1 to avenge her death at the hands of the Mecha-Drago. And if the Final Battle is anything to go by, even 3 years of being brain-washed as a Killing Machine didn't change this sentiment one bit.
Immortal Immaturity: Porky Minch, rendered immortal due to time travel abuse, fits the Psychopathic Manchild trope to a T. Improbable Parking Skills: The Pigmask who take you to the Thunder Tower. That was some pretty sweet piloting, if I do say so myself. Improbable Weapon User: Yo-yos, lumber, banana peels — Duster uses giant staples, a loud insect, a feather, and other "thief tools" to supplement kicking with a crippled leg.
Since Boney only gets one relatively weak weapon at the very end of the game, one could argue that his collars are his weapons, since some of them increase offense. Duster's weapons are shoes and he attacks by kicking. His disability is a club foot, yet he is not hindered by his crippled leg because that is how god-tier badass he is. Infinity +1 Sword: The Mystical Stick for Lucas, Mystical Gloves for Kumatora, and Mystical Shoes for Duster, all granting bonuses to HP, PP, IQ and Speed along with Offense.
Infinity -1 Sword: The Real Bat for Lucas (also comes with 50 Extra PP), and the Ultimate Shoes for Duster. Info Dump: Leder's final purpose. Informed Equipment: Somewhat justified, as most of the armor and equipment you'll find are badges, charms, rings, bracelets, and other kinds of accessories which would be too small to be visible on the over-world sprites. Played straight with the much less common shirt and hat accessories.
In Harmony with Nature: Tazmily Village. Innocent Aliens: The Mr. Saturns, zoom! Instant Messenger Pigeon: These were standard in Tazmily before Porky took over. Insurmountable Waist-Height Fence: It's more of a parody than anything when you come across this when trying to leave Argilla Pass in the prologue. This is just one example of the quirky humor in this game. "There are ants at your feet. You might accidentally step on them, so please don't continue in that direction.
" Intellectual Animal: Quite a lot of them, but especially Boney. It actually makes Porky's plans seem a lot more sinister the more you think about it. Interface Screw: If you win/leave a battle with one or more party member affected by Feeling Strange, your walking controls will be reversed for a short time. Interface Spoiler: Of a sort. When an enemy tries to steal something, but fails, the message is "In the confusion, [enemy] tried to steal an item, [beat] but failed!" Obviously, the beat is there to add a bit of suspense.
One problem: when an enemy successfully steals an item, the message is different: "In the confusion, [enemy] stole [a/an/some] [item]!" which makes the "suspenseful" beat pointless since you already know it didn't succeed. Intergenerational Friendship: Lucas forges this with Kumatora and Duster. (Especially Duster, who might be in his thirties). This could be said of most of the people early on in the game due to the tight knit community that they had.
In the End, You Are on Your Own: The Final Battle has Lucas alone facing off against his Brother, and being unable to bring himself to attack. In the Style of...: Oddly enough, this game is sort of One Hundred Years of Solitude, Nineteen Eighty-Four, and Animal Farm. Involuntary Group Split: At the end of Chapter 5, when the entire party plummets from a flying ship. In Your Nature to Destroy Yourselves: One possible moral to the story of this game.
It may explain why what happened happened before the game and what became of after the game. Porky mentions this in the first confrontation about the Tazmily villagers. Porky: "No matter how much you change the rules, no matter how much you refuse to admit defeat, in the end, the creatures known as "people" will always sign their own death warrant by acting out of stupidity and evil." Ironic Nickname: Tower of Peace and Love: STAY AWAY! Irony: At one point or another in the game, you get to play as most of the members of Lucas's Family.
The only family member you never get to play as is actually Hinawa herself, the Mother in a game named MOTHER 3. But at least she still is a major focal part of the Story given the Game's name. It Amused Me: Ultimately, Porky's motive was that he was bored. Also the ghosts in Osohe Castle. Not very scary at first, the former residence of Osohe Castle. But then when you talk to Leder, you realize that they are the ghosts of the people that once lived on the island but seemed to have died out long before the white ship appeared.
They could possibly the ancestors of the Magypsies as well. Item Caddy: Boney. While he's not especially powerful, his high speed stat helps a lot when using things like shield killers and bombs. It's All About Me: Porky. Minch. It's All Upstairs from Here: The Empire Porky Building. Then you fall down a shaft/elevator for what seems like forever and descend a long staircase to get to Porky, The Masked Man, and the final Needle.
"It" Is Dehumanizing: How Porky refers to the Masked Man, the commander of his army. Who turns out to be Claus, completely stripped of his memories and emotions. It Sucks to Be the Chosen One: While Lucas isn't officially name-dropped as the Chosen One (though he is called this by Leder, in Chapter 8), the fact that he's one of only two people in the whole world who can use PK Love and pull the 7 Needles to awaken the dragon in a time where the world greatly would need its' power as prophesied hints at it.
The Magypsies flat out point out this fact too. As such, Lucas definitely fits this trope, given all the traumatizing things that happen to him as he goes on his journey. The trope also applies to Claus as well, as he fulfills the same criteria as Lucas under "Chosen One" status, and because of this, he is robotized and brainwashed into becoming the Masked Man, where his ability to pull the needles and Psychic Strength is exploited for Porky's personal gain.
Jail Bake: Flint is locked up in prison at one point, so his son Claus sneaks him a nail file disguised in... an apple. Jerk with a Heart of Gold: Downplayed with Kumatora. She's not a jerk, per say, just brash, short-tempered, and a bit of a potty mouth. Regardless, she's still got her heart in the right place. Old Man Wess is more of a straight example. He does care about his son, he just really sucks at showing it.
Jet Pack: The Masked Man. Oddly enough, he also has a pair of wings. Joke Character: Salsa is sort of a Deconstruction: He has terrible attack power, unimpressive stats, and only a few decent special abilities, but he goes through so much abuse at the hands of Fassad you can't not root for the poor guy. Joke Item: Lucas and Kumatora both can get the Fake Bat and Fake Frying Pan respectively, as nods to them being the successors of Ninten and Ana and [[Video Game/Earthbound Ness and Paula]], due their roles as The Hero and The Chick who are the Combat Medic and Black Mage respectively.
They even change their instrument sounds when they attack in battle, Lucas's becomes a Wooden Block, and Kumatoras' a Jaw Harp. The doorknob. Just a Machine: Porky believes that the Masked Man is nothing more than his robot slave and has no humanity left in him. Justified Save Point: The save frogs want to record your memories for you, just in case you forget them. Kaizo Trap: Some enemies explode upon being defeated, which can take down multiple party members if you aren't careful.
Kangaroos Represent Australia: The Parental Kangashark enemies are chimeras that are, as the name implies, crosses between kangaroos and hammerhead sharks. They come complete with wall-eyed babies in their pouches. Karmic Death: Fassad slipping on a banana peel he himself dropped, so he falls off the Thunder Tower in Chapter 5. Subverted though, as he is revealed to have barely survived the fall later on and turned into a cyborg.
Twice over. Karmic Twist Ending: Can be seen as this. Kick the Dog: Fassad forces Salsa the monkey into slavery and takes every opportunity to abuse him with an electric shock collar. Kid Hero: Lucas. Kids Are Cruel: Played with in the case of Porky, who may be physically hundreds or thousands of years old, but he still has the mind of a thirteen-year-old, and he very much is cruel. Kids Prefer Boxes: Isaac seems to be more interested in the cardboard his Happy Box came in rather than the actual thing, at least at first.
Killed Off for Real: Hinawa and Claus. Killer Yoyo: The Friend's Yo-yo. Three guesses who it used to belong to. Kitchen Sink Included: Lord Passion is a ghost who has the ability to hurtle various objects in your direction. Inevitably, this joke ends up being used. Knight of Cerebus: As if the game wasn't dark already, the introduction of Fassad as a cruel animal abuser is what makes the player realize that the game won't be cute and innocent colors ever again.
And then when the Masked Man and Porky turn up, the line that the game already crossed no longer exists. Laser-Guided Amnesia: Happens to Duster post-Time Skip. The Egg of Light is an artifact capable of inducing and reversing this. Incidentally, it's how Duster's aforementioned amnesia is cured. Laser-Guided Karma: Fassad treats Salsa the monkey like a personal slave and abuses him with an electric shock collar at every given opportunity no matter how well he carries out Fassad's orders.
Fassad gets what he deserves by falling 10,000 feet from slipping on a banana peel, being revived as a human/machine hybrid, and being killed off for good in the sewers of New Pork City. Exploring the Empire Porky Building shows evidence that that Fassad was Locria, the otherwise unseen seventh Magypsy and keeper of the final needle, essentially marking him as a traitor. Last Disc Magic: PK Ground, the last PSI move Kumatora learns, is arguably one of the most gamebreaking moves in the entire series.
Last Ditch Move: If you want to survive the battle with the Mecha-Drago, you must have at least sixty hit points at the end of the battle, or his final move will take you down before he is defeated. Last Note Nightmare: Both "A Railway in Our Village?" and "Happy Town?". Appropriate, considering the Uncanny Atmosphere of their situations. Late-Arrival Spoiler: Super Smash Bros. Brawl contains many spoilers for the game, including no less than five major plot points.
LEGO Genetics: Chimeras are given this treatment. Leitmotif: Many, but most notably the militaristic-yet-juvenile Pigmask Anthem and the poignant Love Theme. Lethal Joke Character: The Men's Room Sign tried PK Starstorm! Despite Salsa being weak compared to your other party members, his Monkey Mimic attack is very effective. It's one of the reasons he won't join the official party, because then the game would be too much of a Game-Breaker.
Lethal Joke Item: The Honey Shower usually just summons a swarm of bees, which don't do very much. Once in a while, though, a bear will show up. Lethal Lava Land: Fire Mountain is an active volcano just north of Saturn Valley. One of the seven Needles is located here. Let's Meet the Meat: In the Good People Spa, you can find a cow in a tube. He says he will make a wonderful steak for Master Porky.
Let's Split Up, Gang: Not done intentionally, but forces conspire to separate Lucas and Boney from Duster and Kumatora in Chapter 7. They find Kumatora safe with a Magypsy, and Duster ends up with the Mr. Saturns. Which would be fine and dandy if they weren't being attacked by the Pigmasks. This also happens on a small scale when the group need to search for a jar of pickles. They go their separate ways in the immediate area, rather than sticking to the usual All in a Row setup.
Let the Bully Win: The only way to pass the "competition" against the Porkybots in the Empire Porky Building is to lose, as the entire thing is organized just to stroke Porky's ego. Letting the Air Out of the Band: If you feel like it, you can make Salsa fail the special dance that opens the Osohe Castle doors, resulting in this trope. Life-or-Limb Decision: How Kumatora is introduced, though she is thankfully stopped before it happens.
Light 'em Up: PK Flash! Although, it's actually mostly an ailment-inflicting technique. Lightning Can Do Anything: Lucas realizes PK Flash after being struck by a random bolt of lightning inside Thunder Tower. And Kumatora learns PK Starstorm after Ionia strikes her with Lightning using PSI. Limited Special Collector's Ultimate Edition: The Deluxe Box, which contains the game, a special edition red Game Boy Micro, and a replica of the Franklin Badge.
Naturally, these go for ridiculous prices on auction websites. Limited Wardrobe Literal Genie: The Absolutely Safe Capsule is a particularly horrifying example. True, it will protect whoever is inside it from absolutely anything, but it will also protect everything else from them. As a result, when Porky crawls into it when he believes his luck is running out, neither he nor the good guys can do any harm to each other.
That's not the worst part, though. The worst part is that its safety cannot be compromised. Once it's been sealed shut it will never open again, and since it cannot be destroyed by anything in the universe, whoever is inside it will never get out. Live Item: If you carry a Fresh Egg with you for too long, it will hatch into a Chick and grow to a Chicken. You can sell the Chicken for a good sum, making them good Vendor Trash.
Living on Borrowed Time: Implied to be the case with The Masked Man. Either this, or being saved from the verge of death via machinery. Living Statue: The King Statue. Load-Bearing Boss: Mr. Genetor causes the Thunder Tower to fall apart when you defeat him. Long-Lost Relative: When your twin brother goes missing and you spend the good part of three years mourning his loss, having him be forced against his will to try and kill you is definitely not a nice way to reunite.
Lost in Translation: The fan translation, though quite thorough and professional, loses two Punny Names that don't translate well into English; Salsa ("saru", Japanese for monkey, and "salsa") and the Oh-So-Snake ("Osohe" and "hebi", meaning snake). The Lost Lenore: After Hinawa is tragically killed, Flint... doesn't exactly recover. Maybe he'd have taken it better, if not for the fact that his son went missing less than a day later.
The Lost Woods: The Sunshine Forest. Later on in the game is the Murasaki Forest. Lovable Coward: Lucas, pre-Character Development. Luke, I Am Your Father: The Masked Man turns out to be Claus. MacGuffin: The Seven Needles. Egg MacGuffin: The Egg of Light. To a rather lesser extent, there's also the Courage Badge. It turns out to be the Franklin Badge. And if you take the appearances of the Franklin Badge in previous games to heart, this could be a series-wide Chekhov's Gun.
Made of Explodium: The Tree enemies and their relatives that explode upon death, as per usual. Made of Indestructium: The Absolutely Safe Capsule. Magic by Any Other Name: PSI, just like in its predecessors. Interestingly, though, at one point, Mother 3 actually was going to feature more traditional RPG magic, but ultimately, Itoi opted to bring back PSI instead. Magic Is Rare, Health Is Cheap: Magic Tarts and Puddings are rare as they ever were, but thankfully, this only really affects Lucas and Kumatora.
Boney is an Item Caddy, and Duster (as well as Guest Star Party Members Flint and Salsa) can use skills infinitely with no restrictions. Early game, you can even get lots of HP restoring items for free, since the citizens of Tazmily don't know what money is yet. Magikarp Power: A minor example, but Old Milk only heals for 10 HP. Keep it in your inventory long enough, however, and it becomes Yogurt, which heals for 80 HP.
Mama Bear: The scene at the end of Chapter 3 when the baby Drago calls his momma to flatten Fassad and his men. It's implied that Hinawa once stood up to a fire-breathing robotically-enhanced tyrannosaurus rex in order to save her sons, and [[spoler: sacrificed herself in the process. And even when she's gone, she still works from beyond the grave to help them, saving Lucas's life twice.]] Manly Tears: Flint, when he's informed of his wife's demise.
Masculine Girl, Feminine Boy: Kumatora is easily the most masculine character in the main party, despite being the only girl. Mature Animal Story: Kinda. Most of the main characters are all human beings, but one portion of it is seen from the perspective of a sentient monkey, and one of the main party members is a "talking" dog. That, and animal life in general plays a very significant role in the story.
Maybe Magic, Maybe Mundane: The Dark Dragon that lives beneath the Nowhere Islands. Whether or not its metaphorical is never clear, since we never actually see it. The Maze: The Mole Cricket Hole is a large maze filled with...well, Mole Crickets. Meadow Run: An extremely sad, platonic version of this happens between Lucas and Hinawa's Ghost in a field of sunflowers during chapter 6. Meaningful Funeral: Hinawa's funeral.
Metal Slime: Beanlings, Black Beanlings, Soot Dumplings, Bright Smiles, Top Dogfishes and more... and it's perhaps the only game to subvert it with the Mystery Metal Monkey, which gives you good experience when you beat it... just not in the Character Level sense. Minimalistic Cover Art: The Boxart for the game, which serves as the Image for this page! Follows the trend of Mother 2 (at least it's Japanese Boxart) with just the Mother 3 Logo on top of a plain red background.
Misanthrope Supreme: Porky, big time. Misplaced Retribution: Fassad blames Lucas and co. for his fall off Thunder Tower, even though it was caused by his own carelessness. For bonus points, his battle theme is called "Misplaced/Unfounded Revenge". Mix-and-Match Critters: The Chimeras that weren't combined with machines (or otherwise made into cyborgs of some kind), which include such wonders as the Batangutan, Horsantula, and Kangashark.
Mock Guffin: The Noble Spittoon. Modest Royalty: Princess is Kumatora's title, yet she only sports simplistic purple attire. Momma's Boy: Per the course of the series, both Lucas and Claus adore their mother to pieces, and the feeling is mutual. Sadly... Moment of Silence: During Chapter 6. Money Spider: Averted. Enemies don't specifically drop money, but money gets deposited into your bank that you can extract through Save Frogs from Chapter 4 on.
But this is purely aesthetic, money does get deposited into your account because you defeat the enemies. Monster Compendium: The Battle Memory. Also used as a place where you can replay the scenario of battle with them (enemies won't attack you though) in order to practice your timing at the Combo System with enemies and the song that goes with them. Mood Whiplash: Done well. Mook Chivalry: Near the end, you fight ten Mecha-Porkies, but only three of them are onscreen at any one time, in part due to the game engine's limitations.
This is also done a couple other times, such as the fight against the four zombies. If you get enough enemies in the same spot, you'll only fight three at a time as well (this is easiest in the room in Thunder Tower with the five or six Whatevers). Mooks: The Pig Mask Army. They're actually perfectly normal people doing their work. More Teeth than the Osmond Family: The Ultimate Chimera. To the point where it's basically a giant scowling maw with legs.
Mouth Flaps Mr. Exposition: This is Leder's entire purpose. He was the only one not mindwiped on the "White Ship", in case of a crisis. Mushroom Samba: Mixed in with some horror. After washing ashore on an island, your starving party is forced to eat some mushrooms. This results in a very bad trip. On the way to sobriety, you can look inside some mailboxes, which are not really there, and find things like "expanding darkness", "an image of yourself, crying", a rotten plate of your most cherished meal made by your mother, and you see images of your friends and family who insult and threaten you.
Designer and MOTHER series mastermind Shigesato Itoi described this as his worst fear, and had to tone down the original script for this area because he was scared to read it. Musical Gameplay: In Battle when you choose the Basic Attack command, if you time your A button inputs to the beat of the song, you'll do more hits to the enemy and additional damage, up to 16 hits are possible per Party Member.
Musical Pastiche: The music when fighting the bat enemies in the first chapter starts with something that sounds very like the "Nananananananana Batman" theme. Musical Spoiler: The Masked Man's attacks in Chapter 7 use the same "attack riff" as Claus's attacks from the prologue. There are many things foreshadowing that particular revelation, but only that one counts as a Musical Spoiler. Another one that's a bit less obscure is when Fassad returns with his new "horns" and they're squeaking out the sax part of the Magypsy theme.
Similarly, if there's any doubt that Lucky, DCMC's bassist is actually Duster, you may recall that his attack riff is a bassline. N-S Names to Run Away from Really Fast: "Fassad" is this, if you know arabic. Narm: In-universe example. "The Frightbot told a story so scary you couldn't help but laugh." Near Villain Victory: Chapter 8 is basically a race against time between Lucas and Porky for who can find and pull the last Needle that'll determine if the world is destroyed or reborn.
The Masked Man reaches the Final Needle first, and Lucas nearly dies against the Masked Man because he can't bring himself to attack his brother. Thankfully, Hinawa gets Claus to remember who he is, leaving Lucas to pull the last needle. Never Found the Body: Claus. Presumably, this is why Flint is so adamant about continuing to search for him, even after three years. New Game+: A bug allows you to do this.
New Media Are Evil: One interpretation to the Pigmasks and their industrialization of the islands. New Neo City: New Pork City. Nice Job Breaking It, Hero!: You have to leave the Osohe Castle gate open when you leave it. This allows the Pigmask Army to go right on in. Nice Job Fixing It, Villain!:He invites and takes you to New Pork City, the location of the final needle. A bit later, he drops you down to the underground area containing it.
Had he not done either of those things, he would probably have had the final needle all to himself. It's almost as if he wanted as if he wanted to lose. For some strange reason, instead of pulling the Last Needle when he gets there before your party, Masked Man just kneels there waiting at the needle until you show up. Perhaps some part of Claus left in him was holding back. Night of the Living Mooks: Zombies come out early in Chapter 2 in the graveyard north of Tazmily Village.
Ninja Maid: Li'l Miss Marshmallow, the robot maid who works for "King P", will get very, very angry indeed if you try to take her master's precious "Friend's Yoyo". Ninja Pirate Zombie Robot: One of the few works to deconstruct this trope. One of the music tracks is called "Tragic Reconstruction" for a reason. No Biological Sex: The Magypsies. They are immortal, after all. Nobody Poops: Like in EarthBound, averted, and how! Toilets (and people using them) are everywhere.
There's even a dungeon made of them in the Empire Porky Building, and you can find many Pigmasks doing their "business" there. Beware the PK Starstorm-using Men's Room Signs, though! One small cutscene features Pigmasks having a conversation that revolves entirely around what to use the hooks in the bathroom for. Not only the Pigmasks use the bathrooms, but the Ultimate Chimera does too. All those Pigmasks it ate have to come out sometime.
He doesn't take it kindly if you disturb him on loo. The worst part is that you need to piss him off if you want to get the treasure chest inside the Ultimate Chimera's bathroom stall. No Ending: No matter what way you look at it, in terms of literary devices, MOTHER 3 seems to be lacking a resolution. However, Itoi would rather let the player imagine the ending instead. No Immortal Inertia: The protective vines around Chupichupoyoi Temple.
Nominal Importance: Averted. Minor characters are given names, many of them shout outs to famous people, such as Bronson, Paul, Linda, Nichol, Richie. And of course, Bud and Lou. Non-Human Sidekick: Boney to Lucas, sticking by his side throughout all the story and always fighting with him. Tragically Subverted with Salsa and Fassad, as Salsa is the one you play as being dragged to fight with Fassad against his will.
Non-Lethal K.O.: Unlike the first two MOTHER games, characters who get KO'd in combat don't become ghosts. Rather, they then essentially sleep walk while unconscious once you return to the overworld alongside the current conscious party members. They return to their normal state at 1 HP once a Cutscene occurs though. Non-Nude Bathing: Averted, though it may not be immediately obvious. If you look very carefully at the characters' sprites while they are in a hot spring, you can see that they're not wearing their shirts anymore.
Non Sequitur, *Thud*: Lil' Miss Marshmallow, after receiving one too many hits (and maybe PK Thunders) to the head: Ms. Marshmallow: YOU REAP WHAT YOU SOW SO SEW SO-SO / GREETINGS CHEESE POPSICLE / THE NUMBER YOU HAVE DIALED / IS CURRENTLY OUT OF PORK CHOPS / FROM EAST TO WEST IT GOES GOES / BROKEN BROKEN / OH SO SOW SEW BROKEN / *whir* *clank* *clunk* Non Standard Skill Learning: Lucas learns PK Flash by getting struck by lightning.
Also, Lucas learns the higher tiers of PK Love everytime he pulls a Needle, while Kumatora learns PK Starstorm when Ionia strikes her with lightning. Noodle Incident: Taken literally. One healing item, the Pasta with a Past, is only described as "Pasta of unspeakable circumstance." Nothing Is Scarier: One frightening one during the your first time at Tanetane Island: There was absolutely nothing inside the mailbox.
Nothing after nothing came bursting out. When Lucas is in the Chimera Laboratory and the Ultimate Chimera is on the loose, all that can be heard is its roaring and the screaming of Pigmasks. However, if you enter another room and the BGM starts again, that's... not good, either. Nostalgic Musicbox: The rendition of the Love Theme that plays when Lucas and Claus flashback to their parents doting over them as babies during the Final Battle.
Now You Tell Me: The treasure room in Osohe Castle. The Omnipotent: The Dragon. One Time Dungeon: Most dungeons and areas in the game can be revisited in at least one later chapter (although the enemy types and layout will change with the plot). The major exceptions are the Attic Dungeon in Chapter 4, which becomes inaccessible once the chapter ends with its completion, and the Thunder Tower, which is only accessible in Chapter 5 because the story at that point involves infiltrating and destroying it.
Only One Name: This is to all characters of the game, except the main villain. One True Sequence: Somewhat subverted: the Pigmask Army retrieve three of the seven MacGuffin's before you do, and there are many you get to before they do. One-Winged Angel: Despite the fact that enemies and bosses can have two different sprites, there are only two actual examples: Li'l Miss Marshmallow and Miracle Fassad.
The former simply activates an alternate form at half health which includes pincers and drills. The latter is a little more complicated. After dealing with what seems to be a powered up version of New Fassad, halfway through the fight, he reverts to New Fassad. Backed into a corner, he suddenly stops with physical attacks and reveals that he can also use PSI, at which point he spams it, save for the occasional Luxury Banana.
Ontological Mystery: Only after the time skip does Lucas and company get the story going. Open-Ended Boss Battle: The Almost Mecha-Lion. Organization with Unlimited Funding: The Pigmask Army did introduce money to Tazmily Village. Pointless Civic Project: Really, what was the point of modernizing Tazmily Village? Our Dragons Are Different: An all powerful "Dragon" living under the Nowhere Islands? It could be literal or even figurative, depending on the player.
Our Ghosts Are Different: The ghosts in Osohe Castle. Our Mermaids Are Different: Deep under Cerulean Beach you encounter not mermaids, but... mermen? Anyway, these mermen, or Oxygen Machines, supply your party with oxygen, when you kiss them that is. Pucker up! Our Centaurs Are Different: Oddly enough, one Oxygen Machine has the bottom portion of his body as a horse during your exposition in the Empire Porky Building.
You can still kiss him for old time sake though. Outside-the-Box Tactic: See Sheathe Your Sword below. Lucas will not strike down the Masked Man after he learns that it is his own brother, Claus, turned into a chimera and enslaved to Porky's will. There are only two ways to defeat the King Statue: PK Flash (chance of instant death) or the New Year's Eve bomb, which reduces an enemy's health to one and doesn't work on any other boss.
The Barrier Trio's secret weakness. Using Defense Down or the Tickle Stick on them will cause them to repeatedly use Defense Up Omega, only stopping to perform Barrier Poses. Palette Swap: The Pigmask Captain and Pigmask Major's front sprites are this. Also the Tree enemies and their stronger counterparts the Tender Lovin' Trees, as well as the Balding Eagle and stronger counterpart the Blue Balding Eagle.
Parental Neglect: Flint to Lucas, unintentionally so. He's so desperate to find his older son, Claus, that he barely comes home to look after Lucas. Subverted at the end when he takes two deadly hits to protect Lucas from the Masked Man's attacks, showing that he does care for him as much. Peninsula of Power Leveling: A late game example - near the end of the sewers under New Pork City, there is a room with a hot spring you can abuse for free unlimited healing.
It's one door away from an area populated by enemies that give good EXP. Without free unlimited healing close at hand, they would be annoying to fight due to their tendency to inflict status effects, but since the hot spring means you don't have to be concerned either about that or about conserving PP, you can repeatedly one-shot them with PK Love Omega. People Jars: The "Good Person Bath." Permanently Missable Content: If you don't go all the way back to Tazmily and fight Lord Passion during Chapter Five, say goodbye to Duster's Disc-One Nuke weapon forever.
Photo Montage: The ending credits show off pictures of significant moments from each Chapter, ending with a picture of Hinawa from Chapter 1. Playable Epilogue: This game has one, but it contrasts starkly with the one from EarthBound... The Player Is the Most Important Resource: If you stick around after the ending credits. Playing the Player: The jarring Exposition Dump provided by Leder. It's a bit complicated, but basically, you're pretty much fighting a lost cause.
No, not because the odds are against you, not because you're fighting against a massive army headed by a complete sociopath with powers above and beyond anything you can comprehend, but because humanity itself was doomed long, long before you even started. It turns out the Nowhere Islands, populated by less than one hundred people at this point, is the only habitable place left on Earth. Even if you save everybody, they'll still die out within a few generations.
Unless... Playing with Fire: The PK Fire series. Posthumous Character: Hinawa, killed at the beginning of the game, is the one who actually stops Lucas and Claus (mostly Claus) from fighting each other and his main motivation for killing himself is to see her again. Also, Chapter 6 is all about Lucas's memories of his mother and chasing her through a field of flowers, which could be a dream or not.
The Power of Love: PK Love, for starters. The Final Battle definitely counts. It's not the usual "attack the Final Boss until they're dead" to win the fight, but instead it has Lucas refusing to attack his Brother and Hinawa constantly trying to reach out to Claus that breaks him free from Porky's control and ends the fight. Power-Up Food: Ramen Noodles can bring back the dead. Point of No Return: Getting rid of the vines blocking the sixth needle will prevent you from ever going back to the rest of the game, forcing you to move on with the plot and enter New Pork City, which is separate from the rest of the game.
Once you reach the basement of the Empire Porky Building, there's no turning back. Polar Opposite Twins: Claus is brave, impulsive, and outspoken. Lucas is shy, gentle, and quiet. Polluted Wasteland: New Pork City is this if you go all the way down the escalators. Portrait Painting Peephole: When entering Osohe Castle for the first time, you'll notice this. "You get the odd feeling that the woman in the painting is staring at you.
" Post-Final Boss: The second fight with Claus, the Masked Man. While the scenario is undeniably emotional and serious, the fight itself is easy since all you have to do is defend and heal, all in addition to the fact that Porky is taken care of before this fight. Previous Player-Character Cameo: There's a film in New Pork City depicting actual scenes from EarthBound at one point, obviously prominently featuring Ness and company.
Prolonged Prologue: While everyone considers this to be a great game throughout, about the only thing people will admit this game has a major flaw is the prologue is a bit long. From a story prespective, it's needed to setup for the plot. However, this causes the gameplay to suffer a bit, as you end up getting bounced between three different characters with different fighting styles and reset back to level one each time, while the enemies continue to get harder regardless.
Even those that think this is the peak of the Mother series will admit that they had trouble making it past the first three chapters because of how annoying it gets. Naturally though, it gets way better once you get past them. Primal Fear: On Tanetane Island, there are hallucinogenic mushrooms that force you to experience your greatest fears. Though it does exploit each party member's personal phobias and insecurities, it also uses something that everybody's afraid of: Being surrounded by people you love and care about, and having them physically, emotionally, and verbally abuse you.
Psychic Powers: Being a staple of the MOTHER games, this is a given with the Protagonists. This time around the Psychics are Lucas and Kumatora. The Magypsies and The Masked Man/Claus also apply. Interestingly enough, the latter implies that perhaps PSI may be genetic, given his connection to Lucas. The connection between Ninten being Psychic and his Grandfather stealing the secrets of PSI from Aliens from the first game could also hint at this, depending on where in the timeline you believe Mother 3 takes place in.
The Menu for PSI also includes: [[Telepathy]]: Kumatora seems to be adept at doing it to communicate with Animals, and Lucas usually does the same to talk to his dog Boney and the other animals he meets. [[Telekenesis]]: Several subtypes show up in combat, including pyrokinesis (PSI Fire), cryokinesis (PSI Freeze), fulgurkinesis (PSI Thunder), and psychic healing, as well as less easily defined attacks such as Lucas's signature move or PK Starstorm.
Psychic Barriers: Can be used to deflect or even reflect both physical and psychic attacks. Public Domain Soundtrack: Family Matters: 2nd Movement contains bits of: Beethoven's Symphony No. 5. Tchaikovsky's Piano Concerto No. 1. Etude for Ghosts contains bits of (which sounds a bit like Saint-Saens' Piano Concerto No. 2): Mozart's Symphony No. 40. Beethoven's Symphony No. 6. Ode to Ancestors: 8th Movement is a mashup of: Beethoven's Symphony No.
5. Bach's Toccata and Fugue in D Minor. Handel's Messiah. Vivaldi's Spring. Audacious March and His Highness' Theme have a bit of similar notes to Dmitri Shostakovich's Symphony No.5. His Highness' Theme has a fairly noticeable tune of Frère Jacques. Leder's Gymnopedie is Erik Satie's Gymnopedie No. 1. Contrast with the second game's notorious use of Sampling. Pun: Oddly enough, not the only one to use it.
The Hippo Launchers were created for Porky's birthday. Hippo Birthday to Porky... Punch-Clock Villain: The Pigmask Army. They attend rock concerts, stay at diners, and generally do trivial things when they're off-duty. Many of them are friendly to Lucas and his party, and some are even neighbors of Lucas who have been recruited. Punch! Punch! Punch! Uh Oh...: The problem during the fight with Porky and his Absolutely Safety Capsule.
Punctuated! For! Emphasis!: One odd example when Claus visits his father, Flint, in prison. Claus: "Dad. It's me. Claus." After eavesdropping on Fassad and seeing him take Butch's money from the well, try leaving the area or heading towards him instead of heading back to the inn. Que angry shouting punctuated with Electric Torture. Fassad: "Did you think...! *shock* ...you could run away from me?! *shock* That's why.
..! *shock* ...you're such a stupid monkey!" Punny Name: There are lots and lots of these in the English fan-translation. Putting on the Reich: The Pigmasks' uniforms are reminiscent of German uniforms during WWII. Even their salutes are vaguely Nazi-ish. Puzzle Boss: The Post-Final Boss cannot be attacked. You have to constantly heal and defend until the battle wins itself. After Flint takes a couple of blows for Lucas, you can attack him.
But it won't make any difference because he will not die. Pyrrhic Victory: The world ends. But everyone seems to be alive...maybe. Ragtag Bunch of Misfits: You bet your bottom dollar that Lucas, Kumatora, Duster, and Boney are surely a group of unlikely heroes. Raising the Steaks: Features this game's Zombie Dogs, and Zombidillos. Random Drops: Mystical Stick and Mystical Gloves, the latter of which being a solid contender for Kumatora's best weapon, are dropped at a 3% rate by the Heftyhead and Monkalrus, respectively.
Most of the ultimate armors are also 3% drops from various mobs in the final dungeon. Reality Is Unrealistic: At one point, you find a frog in a desert, which seems kind of odd. A nearby sign invokes this trope though, by telling the player that there are frogs that do live in the desert. Later, there is a similar situation with an underground dungeon built by moles (actually mole crickets, but the trope still applies).
Reality Warper: Lucas or the Masked Man/Claus have the power to recreate the world to their heart's desire. Red Eyes! Take Warning: The evil Stinky Ghosts in Osohe Castle. The Friendly Ghosts don't have them. Red Filter of Doom: Your screen will red out if the Ultimate Chimera touches you. Red Oni, Blue Oni: Claus and Lucas. Regional Bonus: The fan translation has a few features added to the game, such as a Hard Mode after beating the game.
Also, Hold L and R while going to the Status Screen to get a Dummied Out "Memo" menu, which builds as you go through the game. Keep in mind some of the features listed didn't make it into the final. Reluctant Mad Scientist: Dr. Andonuts. Still, he somewhat enjoys doing what he does For Science!. Replacement Goldfish: In the WMG vein, there's Li'l Miss Marshmallow for Electra, Pokey's human maid in EarthBound, as revealed by the enemy notes.
The robotic waitresses in New Pork City's burger joint look rather like Lardna Minch, Porky's mother. Reptiles Are Abhorrent: Rope Snake invokes this on himself after failing to hold onto the Masked Man's helicopter twice. He rechristens himself "Snake Rope", implying he's more of a snake than he is a rope, and spends the rest of the game moping. Otherwise, it's entirely averted - the dragos are some of first creatures you see, and they are entirely friendly, save one-man influenced exception.
Retraux: The battle with the Mecha-Porkies, whose theme "Porky's Porkies" has the NES chiptune-sounding music up until the last three remaining Mecha-Porkies, in which the D.C.M.C. suddenly arrive to save the day. Rhythm Game: The combo system, which allows you to hit buttons in time with the beat of the fight music to score extra damage. The music starts out with an easy regular rhythms, but they start getting really weird with the tempo later on.
A Riddle Wrapped in a Mystery Inside an Enigma Wess: The Hummingbird Egg is a ball of secrets inside secrets that are inside even more secrets... Or something like that, supposedly, apparently. Right Behind Me: Fassad: ''Oh, did you call for me? I happen to be that screwed-up, cheap bastard you speak of. Road Block: Played with in this game, where Road Blocks appear as as immobile enemies who, in true MOTHER fashion, possess red eyes, hands, telekinetic powers, and the ability to call clunky robots into the fight.
Averted, however, in that they don't actually block anything, since you can just run over them while in a vehicle, and at later levels, by charging into them. Rock-Paper-Scissors: "Stone-Sheet-Clippers". Rousseau Was Right: Like the rest of the series, though this game takes it a step further than the rest by showing just how bad we can be if we get pushed far enough in the wrong direction. See Humans Are Bastards.
Royal Fan Room: Enjoy those mental images... Rushmore Refacement: Doesn't that King Statue look slightly familiar to something? Sad Battle Music: In the second battle against Claus/the Masked Man. Save Point: In the form of various frogs, who also inexplicably take the place of the ATM machines from EarthBound Beginnings and EarthBound once money comes into play. Saving the World: The Goal of our Heroes is to stop the Reign of the Pigmask Army, their spread of technology and their twisting of Nature.
This eventually comes down to a race to pull 7 needles that depending on the Heart of the person who pulls it, will either Rebirth the world and wash away all evil, or Destroy it entirely, and the heroes are trying to save the world from a bad fate. Science Is Bad: The Chimeras, and the armies of robots and cyborgs. Also one potential interpretation of the game. Sealed Evil / Good in a Can: The Dark Dragon, though which he is depends on who pulls the Seven Needles.
Second Place Is for Losers: The message thrown to you when playing the mini-games in the Empire Porky Building. Seemingly Hopeless Boss Fight: The Final Battle. The fight starts off with your entire party except Lucas being wiped out and you're unable to revive them, and Lucas is unable to attack the Masked Man at all because he can't bring himself to hurt his brother. The Masked Man keeps wailing on Lucas and easily reduces him to Mortal Damage within only a few turns, it's all you can do to Guard against his attacks and try to keep Lucas alive.
It isn't until Hinawa's Spirit appears to plead with Claus to remember himself and Flint taking two PK Love Omegas for Lucas that you can finally attack, but the Goal of the fight isn't to fight the Masked Man until he's defeated, you just have to wait until Hinawa's efforts finally break through to Claus and get him to remember who he is, ending the fight. Serial Escalation: Can this chapter's Wham Episode possibly top the previous one? Oh yes.
Sequel Escalation: It's just as quirky and humorous as its predecessors. Also has a poignant, touching story and a generous helping of Mood Whiplash. Sequence Breaking: Subverted; You can go after the Needles after Aeolia's has been pulled and before Ionia's has been pulled in any order, which may make things a hell of a lot easier since you will have a full party by the time you get the needles other than the Chimera Lab, you need to clear that to get Kumatora back on your team though.
Only real problem is trekking back to Saturn Valley because the Coffee Table that you use to ride will be gone when you go there the first time if you plan on getting Duster right after Aeolia's needle. Although it should be noted that trying to go through the Mole Cricket's tunnels before pulling Doria's Needle will render you unable to complete the Battle Memory, as The Squeekz will not spawn, and, thus, you won't get to fight him.
Sequel Difficulty Spike: The regular enemy encounters are around the same difficulty as the predecessor's, but the later-game bosses (starting from Chapter 4 onwards) scrape Shin Megami Tensei levels of hard, requiring you to make use of your party's full skillset and in some cases deal with the boss in a specific way. Charging into a boss battle fists-first doesn't end well unless you're highly overlevelled.
Sequential Art: Visible Silence: The Masked Man speaks in ellipses, except in two cases — at the sixth Needle, most likely giving commands to his army, as what he said wasn't even written onscreen, and during the final battle, after regaining his memory of being Claus, Lucas's brother, and then suffering mortal damage due to consciously reflecting a highly-powerful lightning bolt he fired off of Lucas's Franklin Badge, apologizing to his family before dying.
Written Sound Effect: SMAAAAAAAAAAASH! Sexophone: Played inside Porky's 'fan room'. Shall I Repeat That?: When Leder gives the surprisingly long explanation of the history of Nowhere Islands; he'll confirm that you understand each part before continuing to the next. Sheathe Your Sword: The Post-Final Boss, continuing the tradition used by Giegue/Giygas. Shout-Out: The Unwelcome Gust enemy is clearly based off the Cyclown enemy from Dragon Quest, which the first two games are an Affectionate Parody of.
Mr. Batty's Theme. Wanted! My Generation! It's a poster for a concert. Someone put this up. But.......who? The Magypsies' theme songs sound very similar to Graduation (Friends Forever) by Vitamin C. In Chapter 2, if you talk to one of the Pigs, he'll say "Oink-Oink-Oink-Oink-Oink-Oink-Oinka-Oink! (My Rendition of a Battle Fanfare.)" Sounds similar to a certain famous [[Final Fantasy victory fanfare, wouldn't you say?]] The Carpet Monster (or at least what we can see of it) looks like a certain "One who hides under your stairs.
" Bud and Lou, who are always practicing their comedy routines. As in EarthBound, there are various musical references: for example, two enemies are named Rock Lobster (after a song by The B-52's) and Gently Weeping Guitar. Lucas and Claus are named for the twins (Lucas and Claus) in The Book of Lies. The Masked Man is dressed up like a rebel pilot with a bomber jacket. He's even got a lightsaber. Mato has recently confirmed that the name Slitherhen for the early chapter 4 chimera is actually influenced by a certain Hogwarts house.
Itoi has confirmed that the prevalence of chimeras in the game was inspired by Sid from Toy Story, where a child with a twisted mind reassembles toys into grotesque shapes. DCMC, anyone? Shifting Sand Land: Death Desert. Salsa is guided through here by Fassad Sigil Spam: Anything that the Pigmasks own have their insignia planted on it. Signs of the End Times: Arguably whenever a Needle is pulled.
The Silent Bob: Leder for most of the game. When he does speak, though, good God... Simultaneous Arcs: Chapters 2 and 3 take place at the exact same time, only you're controlling different characters. Duster in the second, and Salsa in the third. It becomes most evident when the two characters bump into each at the same area in both chapters. Sinister Geometry: The Mineralis you find in the Final Dungeon, are giant Octahedrons that fly around and attack you if you get too close to them.
The Final Dungeon, the Resting Place of the Final Needle, is a dark, glowing wasteland with many Geometric and Jagged cliffs in it. Skyscraper City: New Pork City, especially notable in the Smash Bros. Brawl version. You have to climb your way up the tallest building as well, the 100 floor skyscraper. Sliding Scale of Idealism vs. Cynicism: The possible aspects to the plot can vary in both directions.
Sliding Scale of Silliness vs. Seriousness Sliding Scale Of Videogame Objectives: Task-Based, for Chapter 7. You can search for the Needles except the ones at the start and the end in any order. This allows you to find Duster and Kumatora first, making it much easier to get the rest of the Needles in the chapter. Slippy-Slidey Ice World: Snowcap Mountain is obviously a snowy mountain. One of the seven needles lies at the top and Lucas and his friends have to scale the mountain to find it.
Smelly Feet: A Running Gag with Duster.. The Smurfette Principle: Though a bit more diverse than the other two games; Lucas is a preteen boy, Duster is a young man, and Kumatora is a teenage girl, so it's all good. So Long, and Thanks for All the Gear: Two characters can plague you with this: Flint is only playable during Chapter 1, and even if you give it to Duster before the chapter ends, he still doesn't keep any of the stuff Flint gives him regardless.
Salsa will also take off with your crap forever after Chapter 3 and Chapter 7, so give all of his stuff to Kumatora or Lucas/Boney before he goes. In fact, when Salsa comes back in Chapter 7, he still has all the stuff he had during Chapter 3, which gives you a second chance to have Lucas or Boney take it. Social Services Does Not Exist: Which Lucas could really use: his mother was killed while protecting him, his only twin was missing after he left to avenge his mother and his father (a deconstructed Papa Wolf because of these events) went off searching for said missing son, leaving Lucas with only his dog for at least three years Justified since the story takes place in a olden rural location so it's not likely available but even more so when the player discovers his hometown is a Crapsaccharine World so the people would not think it's necessary in the first place.
Sophisticated as Hell: One Pigmask, when talked to, enters a polite and proper soliloquy about how he isn't quite sure what to say to you before eventually deciding that the phrase he would use, were he allowed to say it and still come across as polite, is "get out of the damn way". Soundtrack Dissonance: Both battle and overworld themes can go from rousing, to light and delicate, to sad, to rousing again and there are tons of in game remixes and rearrangements.
Sound-Only Death: Making Duster ram the Iron Ball statue from the right side will get him crushed. Spell Levels: As with previous games in the series, the tiers for PSI powers are given by the Greek letters Alpha, α, Beta, β, Gamma, γ, and Omega, Ω. Spell My Name with an "S": Despite being a Japan-only game, there are multiple English names used in the fandom for the same things due to a combination of the 1997-1999 EarthBound 64 coverage, Super Smash Bros.
Brawl, Clyde Mandelin's translation and attempts by other fans. For example, the Mandelin translation follows the lead of Super Smash Bros. Brawl and uses the proper translation of Porky's name, instead of using the erroneous "Pokey" spelling used in EarthBound's official translation. Also, the debacle about the number of possible translations of Tazmily Village's name, including Tazumili and Tatsumairi.
Tazumili was used in the NTSC version of Super Smash Bros. Brawl, Tatsumairi was the most common interpretation before then. The fan translation went with Tazmily, which comes from both the PAL version of Brawl and a few English sources such as the MOTHER 3 website and Nintendo 64 magazines. Some of the names of the characters and places, such as Lucas, Claus, Salsa, Wess, Isaac and Club Titiboo, were known as Ryuka/Ryukka, Kraus/Klaus, Sarusa, Wes, Yosaku and the Chichiboo (respectively) in EarthBound 64 materials.
Spoiler Title: "Night of the Funeral". Spoiled Brat: Porky. Spoonerism: One can be easily detected in the early stages of the game: "The Funshine Sorest is on fire!" Standard Status Effects: As well as many non-standard ones. Characters can be affected by poison, nausea, feeling strange (confusion), uncontrollable crying, etc. Stepford Suburbia: Tazmily Village, though it doesn't seem that way at first.
Stepping-Stone Sword: Wall Staples. Stone Wall: Deconstructed with the "Absolutely Safe Capsule"; nothing can hurt the person inside, yet the one inside can't hurt anything outside. Porky encasing himself in it results in the battle ending prematurely, as he's unable to hold back the heroes any longer while trapped in the Capsule. Storyboarding the Apocalypse: Done by the Magypsies when they reveal what'll happen if the Masked Man pulls the majority of the needles.
Because he's an emotionless Chimera, and therefore has no personality or "heart"/"soul" to put into the Dark Dragon, the Dragon will then perceive that as him having no heart, and will cause the world to completely cease to exist. Stupidity Is the Only Option: Even if you know that the spittoon in the castle isn't the item Wess told him to get, there's nothing you can do about it. You're only option is to take the spittoon back to Wess and have Duster get chewed out and called a moron for not realizing this wasn't what he asked for, even if the player does.
Super-Fun Happy Thing of Doom: The "Tower of Peace and Love". To a lesser extent, the Happy Box, that beloved opiate of the masses. Super-Persistent Predator: The Ultimate Chimera. Sudden Downer Ending: But it gets better. Maybe. Surprise Creepy: The simple graphics belie quite the at-times terrifying tale. The game's at least nice enough to put the first swerve at the end of the prologue, at least.
Suspicious Video Game Generosity: Played with. Late in the game, the player has to get to the 100th floor of a building, and you find an Instant Revitalizing Machine and a Save Frog in the same room... but it turns out, this isn't the real 100th floor, and with each new 100th floor, there are the same two objects, again and again, until the true 100th floor is reached. Suspiciously Specific Denial: Uttered by Lucas after Hinawa's funeral.
Lucas: "N-n-n-no! He didn't take Dad's homemade knife and go into the mountains to kill the Drago!" Alec: "It's a good thing you raised him to be honest, Flint!" The narration at the end of Chapter 1 questions the whereabouts of Claus... when he's actually lying face down on the ground, having fallen from the Plateau after trying to engage the Drago. From the looks of it, he could either be unconscious but badly injured, or he could flat out dead.
Considering how he's only 9 years old, its most likely that he's dead. Except for the fact that he was turned into Porky's slave before he died. Right, and Wess' door opening dance in Osohe Castle didn't involve him sticking his butt out or anything. Sympathy for the Devil: At the end, when the players defeat Porky, Dr. Andonuts decides that maybe he deserves some pity, stating that perhaps deep down he was the same lonely boy that no one liked.
T-Z Tailor-Made Prison: The Absolutely Safe Capsule made by Dr. Andonuts for Porky. Take Your Time: When you hit Chapter 7, even after you find out that you're in a race against time against the Pigmask Army to pull the Needles before they do to save the world, and you know that they've already pulled 1 and need only 3 more to win, you can still take your time and go to each spot at your own pace.
Nothing really starts until you get there, nor does the order of which needle you go after first really matter. It'll still take the Pigmasks all the time it takes for you to beat the Boss of the area before they arrive there and swipe the Needle from right under your feet, or vice versa with the party. Talking Animals: You come across a bunch of talking critters throughout the whole game. One you come across often is the Save Frog.
Tagline: "Strange, Funny, Heartrending." This game definitely lives up to all of these words, being as quirky and odd as Earthbound could be, as well as having what's considered to be one of the most heart-rending stories ever in a Video Game. Taking You with Me: The Tree and Tender Loving Tree enemies, they explode when you defeat them, as per usual. Also the Mecha Drago. If you haven't been keeping your HP high in that fight, his final attack will take you out when you beat him.
Talk to Everyone: Featured in all MOTHER games, but this particular one pokes fun at this when you talk to a certain NPC. Taxidermy Terror: The Chimera Laboratory. Telepathy: Broadly considered how Lucas and Kumatora can talk to and understand Animals. Temple of Doom: Not necessarily a dungeon that's ought to kill you, but Chupichupoyoi Temple is a location for one of the Needles. Thanking the Viewer: You are mentioned, by name, at the end of the credits.
Not only that, but at The End of the game, everyone in the game thanks you, personally, for all that you did for them, including Lucas himself, and they assure you that their world is going to be okay, and hope that your world is as good to you as you've been to them. That Man Is Dead: The Rope Snake has this to say after failing the party a second time: Rope Snake: ...The heroic and cool Rope Snake you once knew is dead.
In a tiny, quiet voice, I say... So long. In fact, it affects him so much that in the epilogue, he changes his name to Snake Rope to try and forget his old name's association to his failure. The Maze: The Mole Cricket Hole, even after you get the map. That is unless you remember an easy trick: if given a fork with the option to either go left or straight, always go left. The Team: The Hero: Lucas The Lancer / The Smart Guy: Kumatora The Big Guy: Duster Team Pet: Boney ¡Three Amigos!: Lucas, Duster and Kumatora.
Time Is Dangerous: As mentioned above, Porky's abuse of Time Travel with the original Phase Distorter prototype caused him to age rapidly into an old man, who could be 1,000 to 10,000 years old while being rendered immortal thanks to it. Theme-and-Variations Soundtrack: A lot of the music in the game is composed of rearrangements of other tracks, most commonly the Love Theme, and the Pigmask Army Theme.
Theme Tune Cameo: The band D.C.M.C. plays "King P's Theme", and the song "The D.C.M.C. Theme" is Duster's theme song. The Pirates Who Don't Do Anything: Despite being thieves, Wess and Duster don't really do a whole lot of stealing. Lampshaded occassionally. Linda: Oh, hi, Mr. Thief-Who-Doesn't-Take-Anything. Thriving Ghost Town: This game is the only one in the series that doesn't avert this trope.
It is Justified, however, as only a certain amount of people were able to escape the dying world, and at the rate things were going, the people of Tazmily Village would probably die out in several centuries. Porky Minch defies this trope by filling Nowhere Islands with people from different times. Time Skip: Three years between Chapters 3 and 4. In early development, the game's plot was intended to span 10 years.
Toilet Humor: There are present boxes in Mr. Saturn Village that contain farts. Complete with descriptions of how the smell lingers in the air. Token Evil Teammate: Fassad, who is one of the seven Magypsies. Justified, as he pulled a Face–Heel Turn and isn't on the good side anymore. Tomato in the Mirror: The Tomato Surprise listed below is just as big a shock to the main characters as it is to the player.
Tomato Surprise: The game actually takes place After the End. All the characters you meet in the game are the only people left in the world. Took a Level in Jerkass: The Tazmily townsfolk will become greedier and more self-centered once Fassad's modernized it three years post-Hinawa's death, and will badmouth Lucas for not owning a Happy Box. Town with a Dark Secret: Tazmily Village. Unlike most examples of this trope, no one outside of Leder and later Lucas and company know about the secret.
Toy Time: Although it only features one enemy and a mini-boss, King P's Playroom is considered one. Trap Door: After Porky finishes his monologue, your party is dropped from the 100th floor all the way to the The Very Definitely Final Dungeon. Trauma Conga Line: If you listed all the traumatic things that happen over the course of Lucas's life, you would more or less have a summary of the game's plot.
To those who are curious, select the following note and grab a few tissues. note Keep in mind that all of this is happening to a likable, mild-mannered boy who hasn't even hit puberty yet. Trauma Inn: The Hot Springs, which fully heal you of all your status ailments, revive party members, and fully restore your HP and PP. Also gives you a nice slowed down version of the Wess Dance theme to listen to while bathing in it.
Troubled Child: Lucas. He gets stronger, though. Troubling Unchildlike Behavior: Porky may be physically thousands of years old, but he still has the mind of a pre-teen child. It's pretty disturbing when you think about it... After Hinawa dies, Claus runs away to the mountains to try and avenge her. Note that the thing that killed her is a half-robot tyrannosaurus rex , and he's a nine-year old boy armed with a steak knife.
Turns Red: Near the end of the second fight with Fassad, his extra musical horns are destroyed, which angers him and causes him to start throwing out Omega-level PSI attacks. "Miracle Fassad's heart was filled with hatred! Miracle Fassad tried PK Starstorm!" Li'l Miss Marshmallow goes into "Ultra Ticked-Off Mode" halfway through the fight with her. She is suddenly armed with a large drill. Inverted with the Pork Tank.
Once its health gets low, it breaks down, disabling its hard-hitting attacks and forcing the Pigmask piloting the tank to throw cannonballs at you. It'll still occasionally try to shoot its cannon at you... and have it jam every time. Twin Desynch: Porky tries this with Claus, but apparently fails, as him and Lucas are still indistinguishable to the Pigmasks. Twin Telepathy: Clearly something is going on when Lucas and the Masked Man meet each other at each needle.
The Flashing Colors and their elipses each time they see each other imply that on some level they know who they're looking at. The trope can also be taken literally in terms of wording, given the fact that both Lucas and Claus are Psychic and are the only ones in the world who can use PK Love. Two-Part Trilogy: In terms of continuity and the battle system, EarthBound and MOTHER 3 are one of these.
This game has more Continuity Nods to EarthBound than EarthBound Beginnings had in the latter two games. However, the first game and the second are also a Two-Part Trilogy, in terms of the setting and being an Affectionate Parody of Dragon Quest. Uncanny Village: Not apparent at first, but you can find it more after Chapter 3 and so on. Uncomfortable Elevator Moment: When going up the Empire Porky Building.
Elevator Floor Announcement: "Next stop, 100th floor." Uncommon Time: Due to the Rhythm Game elements, the game likes to throw in songs that are not in 4/4 or 3/4 to throw you off. The most notorious examples of this would be "Strong One" and its Masked Man counterpart, which play in 15/8 and 29/16, respectively. Under the Sea: The Seafloor Dungeon. For a rarity in an RPG, Super Not-Drowning Skills are averted as Lucas and his party have an air meter that must be replenished or else they are removed from the dungeon.
Unique Enemy: There are usually at least two examples of enemies with single spawn points in each chapter, and a few normal enemies like the Fish Roe Man and Negative Man show up in exactly one spot. Unknown Item Identification: A downplayed, and rather bizarre, example: whenever you give Wan Sum Dung some dung, he may randomly announce that the particular dung is "exquisitely-aged" or, in rare cases, "legendary", and proceeds to give you more experience than usual in exchange (10 EXP for the former, 50 EXP for the latter).
Unusual Euphemism: A Happy Box, from the looks of it, is essentially a television. Unwilling Roboticisation: The animals that are turned into chimeras. Useless Item: The New Years' Eve Rocket. Sure, it works on the Porky Statue, but it only works on that one enemy, if you try to use it on other enemies/bosses it always turns out to be a dummy rocket that fails. Granted, if you could use it on other bosses, you could seriously derail the difficulty and emotional impact of the following fights (or potentially break the game in one case), such as the Final Boss Porky and Post-Final Boss Masked Man/Claus.
Vague Age: Lucas is about twelve, assuming he's around the same age as the other Mother protagonists; Duster is at least in his twenties, but could be much older, and Kumatora is around the middle, possibly around 16 pre time skip, 19 post. Nobody knows exactly how old Porky is, not even himself. Verbal Tic: The Mr. Saturns, aside from having their own unique font (reportedly based on a developer's child's handwriting), drop "Boing" and "Zoom" into their sentences.
The Very Definitely Final Dungeon: The Empire Porky Building, a 100-story-tall tower with SPIKES coming out of its sides. Not to mention a couple of mean-looking fire-breathing dragon statues at the entrance. Vichy Earth: The Pigmasks may not seem alien to us, but maybe to the residents of Tazmily Village. But, they have the same intentions as nasty alien invaders do. Vile Villain, Saccharine Show: Think Giygas, only more human.
Villain Ball: Porky has a few moments, though it's pretty justified since he has the mental age of a child, and because he sees it all as just a big game. He does, at the end, just try to kill you. Villains Blend in Better: Well, it makes sense if you consider that the Pigmask Army remodeled the Nowhere Islands in their own image. What's makes this trope even more so is that the villains appeared well after the Tazmily civilians took residence in the Nowhere Islands, as seen in the prologue.
Villain Has a Point: Don't deny it, Porky's "Reason You Suck" Speech about humanity's flaws struck you somewhere. Villain World: Porky pretty much achieved this by the timeskip, especially when you get to Chapter 8 and see how wrapped up everyone is with this new world in New Pork City. Despite the efforts of the good hearted people of Tazmily like Lucas and Wess, the world still was industrialized and corrupted for the most part.
Visual Pun: Kumatora's name translates to "Bear-Tiger". When you first meet her proper, she's gotten her leg caught in a bear trap. Weaker Twin Saves the Day: Important. Very, very important... Wake-Up Call Boss: The Mecha Drago. If you haven't been paying attention to using the skill-sets of your characters effectively and just have been only bashing for most of the game, you're in for a real shock.
Welcome to Corneria: This being a MOTHER game, thoroughly averted. One memorable subversion is when you meet a Pigmask that gives Lucas a gift in Chapter 5, saying it's strictly on a "friend basis." If you talk to him again, the same text will show and it'll seem like this is a case of this...But if you pay close attention, it turns out that Lucas, the main character who's been silent for most of the game, is actually the one speaking here, but he says exactly what the Pigmask said back to him.
Western Zodiac: Zodiac-themed rings are useful defensive accessories. Wham Episode: Hinawa's death. Claus's apparent death. The time skip, and the rise of the Pigmasks. The Seven Needles and the Dark Dragon. The Big Bad and Final Boss is Porky Minch. Coming back to Tazmily Village to find it almost completely deserted. The Dragon is Claus. This game has a lot of them. Wham Line: One that would set the whole mood of the plot.
"It was pierced through your wife's heart...". And if you're really bad at reading foreshadowing: "The masked man... he's Claus." Leder's speech. See Playing the Player above. What Happened to the Mouse?: The Egg of Light, which you spend several chapters chasing and is set up as an incredibly powerful artifact that could stop the Pigmasks. You get it back...and it's never mentioned again. The only time it's mentioned is when Leder explains what it is, but even then you never end up doing anything with it.
What the Hell Is That Accent?: In the attic of Club Titiboo in Chapter 4, you will visit two mice who have a distinct Cockney accent. Want a sample of their dialogue? Here you go, decipher it yourself: Mouse: ''"Squeeeeak squeak." "(Weh've been waitin' a bloody long 'arry Lime all pat wiv yew aht on yeh toblerone.)" Mouse: "Squeak?" "(Eh? Izzatchew, Alfie? Wheh've ya been wivaht sennin' a dicky bird? Ya dihn't come by fo' New Yeah's or Crackah Night, so yeh Grandmum an' I 'ave been all jack.
So, wotcheh? Yeh mus' be bleedin' 'ank Marvin, eh? 'Eah's summadat Nut Bread fo' yeh.)" What the Hell, Player?: Done subtly in the final battle: If you attack Claus enough, Hinawa will tell Lucas to stop, and then a message will appear saying "sobbing sounds can be heard". Wheel o' Feet: Thomas's running animation invokes this. The Love Walker enemy which can be found in the Empire Porky Building is a somewhat literal example.
When Trees Attack: The Tree and Tender Loving Tree. True to the grandest of EarthBound traditions, they catch fire and explode when defeated. Widget Series: Annnnnnd how! There really isn't another series like MOTHER. Wig, Dress, Accent: A particularly humorous exchange in Chapter 4. Wine Is Classy: One ghost in Osohe Castle. Wolfpack Boss: The Mecha-Porkies. Even in a group of eleven, they'd be perfectly manageable if they didn't explode when defeated.
Earlier in the game, in Chapter 3, Salsa and Fassad fight a Wolf Pack Mini-Boss in the form of three Gooey Goos. A World Half Full: It is implied this after the fake END? screen. World Limited to the Plot: In Earthbound, you more or less travel all over the world to other continents and even uncharted parts of the world. But in this game, you only explore the Nowhere Islands. The reason for this is because everywhere else on Earth has been destroyed; People destroyed the world long before the events of the story took place, and the Islands are the only inhabitable place left on Earth.
World of Symbolism: Itoi did say that he wanted MOTHER 3 to be like a mirror that reflects the heart of the person who plays it. Worthless Treasure Twist: A meta one: Some present boxes contain immaterial or temporary things, such as fireworks, music, or farts. Whether it's a charming surprise or a frustration depends on what kind of player you are. You Are Already Dead: Due to the scrolling health meter, it is possible to take lethal damage but still stay alive until the health meter has finished scrolling to zero.
Therefore, it is possible to survive if you get off a heal or finish the battle quickly enough. You Are Too Late: This happens to three out of the seven Needles that are pulled by the Pigmask Army. You Can't Thwart Stage One: The Pigmask Army manages to claim three of the seven Needles — although on one of them, the party had firm grasp of the Idiot Ball. (Tanetane Island is one prime example. Dammit, Lucas, the needle was right next to you, and the bad guys took almost five minutes to arrive, fanfare, red carpet and all)! You Need a Breath Mint: Duster apparently suffers from halitosis.
Zero-Effort Boss: The Negative Man, who actively avoids attacking you and wants you to just end it all for him. Granted, he's optional. Thank you for taking the time to read this wiki. This wiki loves you.